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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[05.18.3577 WW] Weyrling Wing Goto Page: 1 2 3 ... 4 6 7 8 9 [>] [»|]

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Uta
Captain

Shy Mage

PostPosted: Tue May 18, 2021 7:31 pm
Weyrling Wing

This thread is going to be used for characters who are currently assigned to the Weyrling Wing! Cocktail Clutch, this is where you will roll--the exception being your firestone runs. Those you may run in the appropriate wing! All dragons fight in this wing, including weyrling whites.

Greens, blues, and whites will change out every two hours based on their assigned wave.

Hour 1: Round 1 & 2 // Weyrling Altitude
Hour 2: Round 3 & 4 // Weyrling Altitude
Hour 3: Round 5 & 6 // Weyrling Altitude
Hour 4: Round 7 & 8 // Weyrling Altitude
Hour 5: Round 9 & 10 // Weyrling Altitude
Hour 6: Round 11 & 12 // Weyrling Altitude
Hour 7: Round 13 & 14 // Weyrling Altitude
Hour 8: Round 15 & 16 // Weyrling Altitude

 
Sweet Symmetry rolled 1 100-sided dice: 60 Total: 60 (1-100)
PostPosted: Wed May 19, 2021 1:48 am
SPARKS RISING
Ke'res of Brown Rossoth

Hour 1; Round 1 (day 1): fighting in the Weyrling Wing

HP: 22
Status Effect:

XP:
Round 1: +1 Between Accuracy
Round 2:
Round 3:
Round 4:
Round 5:


Target Accuracy: 2
Flame Length: 1
General Stamina: 2
General Agility: 1
Between Accuracy: 3 + 1
Pain Resilience: 1
Instinct: 2
Luck: 1



60
56-63. A tangle of Thread falls fast your way. If white, green, or blue, you easily are able to maneuver out of the way in a show of agility. +1 Agility If a brown, bronze, or gold, you're able to hop Between, and successfully avoid damage. +1 Between Accuracy


Ke'res sucked in a deep breath as she mounted the beautiful, sleek brown before her. Rossoth was unphased- as always, really. Nothing seemed to perturb him these days, and as graduation rolled ever closer on the horizon, he grew more and more prepared. Ke'res found herself reaching out and steadying herself on his iron will and unbreakable mask, and Rossoth, in turn, nudged her slightly. We are ready. You need not doubt yourself... we have trained. He was serene, reaching out to gently reassure those nearby as well. His clutchmates were ready too. The training had been rigorous.

As they rose and joined the fight, their reactions were immediately put to the test. A living clump seemed to aim for them, and Rossoth dove Between, certain of himself and his skills. He reappeared, watching the clump fall to the grace of the queens beneath them. Ke'res didn't need to say anything- this was natural for the brown. He was confident in his own speed and reactions.  

Sweet Symmetry

Tipsy Kitten

Sweet Symmetry rolled 1 100-sided dice: 50 Total: 50 (1-100)

Sweet Symmetry

Tipsy Kitten

PostPosted: Wed May 19, 2021 1:53 am
SPARKS RISING
Ke'res of Brown Rossoth

Hour 1; Round 1 (day 1): fighting in the Weyrling Wing

HP: 20/22
Status Effect:

XP:
Round 1: +1 Between Accuracy
Round 2: +1 Pain Resilience and -2 HP
Round 3:
Round 4:
Round 5:


Target Accuracy: 2
Flame Length: 1
General Stamina: 2
General Agility: 1
Between Accuracy: 3 + 1
Pain Resilience: 1 + 1
Instinct: 2
Luck: 1



50
46-50 Some small partially charred Thread falls upon you and your dragon from above. The writhing remains chew through what they can before a hop Between finishes them off -- and ouch, does it hurt! Still, you're not going to let a minor wound hold you back or keep you from fighting! +1 Pain Resilience Minor Damage: - 2 HP


It was odd to think that a charred clump might still contain living Thread- and Ke'res had not prepared herself for that possibility. As the floating ash fell upon them, Rossoth suddenly let out a half-bitten hiss, ducking Between once again. He shook his head as he returned, as though clearing thoughts to which Ke'res was not privy.  
Sweet Symmetry rolled 1 100-sided dice: 42 Total: 42 (1-100)
PostPosted: Wed May 19, 2021 1:57 am
SPARKS RISING
Ke'res of Brown Rossoth

Hour 1; Round 1 (day 1): fighting in the Weyrling Wing

HP: 10/22
Status Effect:

XP:
Round 1: +1 Between Accuracy
Round 2: +1 Pain Resilience and -2 HP
Round 3: -10 HP and -10 HP to Niviora and Green Sauzath (Prism Shine)
Round 4:
Round 5:


Target Accuracy: 2
Flame Length: 1
General Stamina: 2
General Agility: 1
Between Accuracy: 3 + 1
Pain Resilience: 1 + 1
Instinct: 2
Luck: 1



42
41-45. A wingmate is in trouble, not at all aware of the danger they're in. In a quick moment, you blink Between, hoping you might help them out! Roll a D4 to see what happens!

4. You Between, but wind up actually way too close to your wingmate. Oh Shaffit!! With both dragons being startled, that tangle of Thread falls on you both. Oh s**t. Major Damage: -10 HP ] Quote a Wingmate and have them take Major Damage: -10 HP


Rossoth roared suddenly- having spotted danger that Ke'res had not seen. Her head jerked up, and without having a chance to think or guide the Brown, they hopped Between.

Rossoth! She cried out, clutching the straps harder.

I can help them! The pair reappeared, but their aim was off. They were practically hugging Niviora and Sauzath, and Ke'res yelped in alarm. The tangle of Thread swallowed the four of them, and the young lady urged her dragon Between once more, into a space she knew to be empty.

Are you okay?

Rossoth didn't answer, pained and painfully aware of the damage he had wrought with his heroics-gone-wrong.

Prism Shine
Rossoth is so sorry! crying
 

Sweet Symmetry

Tipsy Kitten

Sweet Symmetry rolled 1 4-sided dice: 4 Total: 4 (1-4)

Sweet Symmetry

Tipsy Kitten

PostPosted: Wed May 19, 2021 1:57 am
Rolling a 1d4.  
Sweet Symmetry rolled 1 100-sided dice: 33 Total: 33 (1-100)
PostPosted: Wed May 19, 2021 2:04 am
SPARKS RISING
Ke'res of Brown Rossoth

Hour 1; Round 1 (day 1): fighting in the Weyrling Wing

HP: 10/22
Status Effect: None yet.
Guilt Counter: 1/3

XP:
Round 1: +1 Between Accuracy
Round 2: +1 Pain Resilience and -2 HP
Round 3: -10 HP and -10 HP to another weyrling
Round 4: Guilt Counter: 1/3
Round 5:


Target Accuracy: 2
Flame Length: 1
General Stamina: 2
General Agility: 1
Between Accuracy: 3 + 1
Pain Resilience: 1 + 1
Instinct: 2
Luck: 1



33
26-33. There's a patch of Thread and you're ready to flame it down! Unfortunately, in your haste, you wind up charring one of your of your fellow weyrlings instead! Oh no! If this is your 3rd time rolling this then you must take 3 turns of Guilt! Any Damage rolled takes an additional loss of -5 HP. Any successful bonuses or saves by other players don't affect your character. You just don't deserve it.]


It was hard to focus with the recent catastrophe on their minds, and Ke'res didn't quite have the sense or experience to move back to the present. Her thoughts lingered with the poor weyrling-pair they'd hurt. Rossoth, in the meantime, saw Thread and dove downwards, but didn't anticipate another pair to appear. As he unleashed his fiery breath, he caught the other weyrling dragon right in the blast. He closed his mouth abruptly, sending a mental apology to the pair.

This was going all wrong. But they had practiced so hard...

Victim
?
 

Sweet Symmetry

Tipsy Kitten

Sweet Symmetry rolled 1 100-sided dice: 49 Total: 49 (1-100)

Sweet Symmetry

Tipsy Kitten

PostPosted: Wed May 19, 2021 2:10 am
SPARKS RISING
Ke'res of Brown Rossoth

Hour 1; Round 1 (day 1): fighting in the Weyrling Wing

HP: 8/22
Status Effect: None yet.
Guilt Counter: 1/3

XP:
Round 1: +1 Between Accuracy
Round 2: +1 Pain Resilience and -2 HP
Round 3: -10 HP and -10 HP to another weyrling
Round 4: Guilt Counter: 1/3
Round 5: +1 Pain Resilience and -2 HP


Target Accuracy: 2
Flame Length: 1
General Stamina: 2
General Agility: 1
Between Accuracy: 3 + 1
Pain Resilience: 1 + 2
Instinct: 2
Luck: 1



49
46-50 Some small partially charred Thread falls upon you and your dragon from above. The writhing remains chew through what they can before a hop Between finishes them off -- and ouch, does it hurt! Still, you're not going to let a minor wound hold you back or keep you from fighting! +1 Pain Resilience Minor Damage: - 2 HP


Rossoth privately thought he deserved all the pain in the world for what he had done- and the stinging bits of unflamed Thread did little to ease his increasingly guilty conscience. Ke'res sent him waves of reassurance, telling him that it was not their fault, that every mistake was a learning opportunity... but even she had a difficult time facing up to what they had done. No doubt they were going to face some very angry riders in a short amount of time.  
Prism Shine rolled 1 100-sided dice: 28 Total: 28 (1-100)
PostPosted: Wed May 19, 2021 2:54 am
Sparks Rising
Niviora of Green Sauzath
HP: 14/14
Status Effect:
XP:
Target Accuracy: 2
Flame Length: 2
General Stamina: 2
General Agility: 2
Between Accuracy: 2
Pain Resilience: 1
Instinct: 2
Luck: 3
Weyrling base 1, +5 Stats to start, +3 earned from completing Between lessons

1. Guilt 1/3
2.
3. __ & -10 HP from Ke’res & Rossoth
4.
5.


Quote:
26-33. There's a patch of Thread and you're ready to flame it down! Unfortunately, in your haste, you wind up charring one of your of your fellow weyrlings instead! Oh no! If this is your 3rd time rolling this then you must take 3 turns of Guilt! Any Damage rolled takes an additional loss of -5 HP. Any successful bonuses or saves by other players don't affect your character. You just don't deserve it.]


They were still so painfully, awkwardly new to this entire thread business -- and while they were getting to be good at betweening at the quickest command, less so on judging the distance between themselves and a fellow wingmate.

Oh, shardit -- I'm so sorry! It was only the afternoon, but the visibility would only get worse as time went on.  

Prism Shine

Fanatical Egg

Prism Shine rolled 1 100-sided dice: 76 Total: 76 (1-100)

Prism Shine

Fanatical Egg

PostPosted: Wed May 19, 2021 3:14 am
Sparks Rising
Niviora of Green Sauzath
HP: 14/14
Status Effect:
XP:
Target Accuracy: 2
Flame Length: 2
General Stamina: 2
General Agility: 2
Between Accuracy: 2
Pain Resilience: 1
Instinct: 2
Luck: 3
Weyrling base 1, +5 Stats to start, +3 earned from completing Between lessons

1. Guilt 1/3
2. +1 General Stamina
3. __ & -10 HP from Ke’res & Rossoth
4.
5.


Quote:
76-80. You've been fighting for some time now, but your dragon seems to be feeling fine. This is what they were meant to be doing -- flying, and taking down The Enemy! Tired, who's tired? Certainly not them! +1 General Stamina


While guilt still nipped at the back of Sauzath's mind, she had to push through -- make her proper apologies later. But for now? Now she and Hers had to get their heads in the game.

How are you feeling? Niviora's grabbing a chunk of firestone to pass over, her eyes on the skies above them, but her concern palpable.

Honestly, fine. Stamina training is beginning to pay off, I feel perfectly fine. Plenty of energy to keep going! Perhaps she would be able to fly an entire fall one day? A flicker of humor passed through them at the thought, even as Sauzath wheeled to grab the firestone.  
Prism Shine rolled 1 100-sided dice: 23 Total: 23 (1-100)
PostPosted: Wed May 19, 2021 3:21 am
Sparks Rising
Niviora of Green Sauzath
HP: 4/14
Status Effect:
XP:
Target Accuracy: 2
Flame Length: 2
General Stamina: 2
General Agility: 2
Between Accuracy: 2
Pain Resilience: 1
Instinct: 2
Luck: 3
Weyrling base 1, +5 Stats to start, +3 earned from completing Between lessons

1. Guilt 1/3
2. +1 General Stamina
3. +1 Target Accuracy & -10 HP from Ke’res & Rossoth
4.
5.


Quote:
11-25. A rider in the Low-Altitude Wing needs a new bag of firestone. Though Threadfall is a little heavier up here, and the wind stronger, you're able to toss the stone successfully. The rider gives a nod of thanks! Nice aim! +1 Target Accuracy


The toss had been successful, and Sauzath had rumbled softly, pleased that things had been going so well, as they blinked between back into formation. But so painfully unaware of the danger drifting overhead. What she is aware of is suddenly having Rossoth and Ke'res in her airspace, so close she doesn't know how her wings don't end up fouling with his.

Rossoth what--?! It's all she gets out, barking in alarm before the tangle of thread is upon them. Niviora's crying out, visualizing the empty air space away from the mess, and after a painful few wingbeats, reappear back in the air, though ichor dripped freely down her side.

The lithe green shudders in pain, trying to steady herself as she finds her center, and doesn't bobble in the air like a toy. Red facets tinged grey in pain, even as she reaches out gently to Rossoth, though she had to work hard to keep the irritated curl out of her tone. Darling, though I can appreciate the attempt, you'll have to wait until after threadfall to get a cuddle. It was easier to circumvent her ire and the entire mishap with a dollop of humor. Be safe, Rossoth.

Sweet Symmetry
 

Prism Shine

Fanatical Egg

demon_pachabel rolled 1 100-sided dice: 7 Total: 7 (1-100)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Wed May 19, 2021 7:19 am
Sparks Rising
Fahn of Green Alenciath
HP: 14/14
Status Effect: If applicable.
XP:
Target Accuracy: 2
Flame Length: 1
General Stamina:1
General Agility:3
Between Accuracy:1
Pain Resilience:1
Instinct:1
Luck:3

1/5
6-10. As your dragon weaves to catch Thread, you're thrown hard against your riding straps. They stop you from falling of your dragon, and you're grateful that V'mel Liat had you spend all that time making them! Unfortunately, once your dragon straightens out, you realize they might be a little loose. Whoops. Better tighten those up!


Alenciath had been eager to get in the air - and Fahn was as well. It was really for the better the high energy pair burned that off sooner, rather than later, and thus they'd launched up with fervor and enthusiasm as soon as they were instructed to.

It wouldn't be the first time Fahn's straps were tested - the pair had gone at them liberally every time they hit the skies and this time was no exception. Fahn had put her absolute trust in them, however, and didn't even seem to flinch with fear when she jerked in them. But she did notice their looseness and quietly tightened them back up. Better to not chafe you, baby, because Fahn knew she was safe - better to keep Alenciath comfortable.  
demon_pachabel rolled 1 100-sided dice: 100 Total: 100 (1-100)
PostPosted: Wed May 19, 2021 7:23 am
Sparks Rising
Fahn of Green Alenciath
HP: 9/14
Status Effect: If applicable.
XP:
Target Accuracy: 2
Flame Length: 1
General Stamina:1
General Agility:3
Between Accuracy:1
Pain Resilience:1
Instinct:1
Luck:3

2/5
95-100. Oops! The wind changes and you and a wingmate find yourself caught between a rock and a hard place! You can make a hard choice: pop Between to avoid taking damage, which will cause your wingmate to take the hit instead! Major Damage: -5 HP Or you can try to flame it and wind up taking the damage instead! Major Damage: -5 HP. The choice is yours, but you only have a split second to make it.

If you choose to have a wingmate take it, please roll from your fellow weyrlings or choose one to take it! This roll CANNOT be "saved" from by another! Damage must be taken!


Alenciath was feeling good - perhaps too good between her own natural high and Fahn's high mood. So when the winds changed to blow Thread their way, she'd easily assumed it was something she could handle herself. Naturally, Fahn had backed up that assumption.

Get it, Alenciath! Fahn cheered as the green attempted to flame the clump. Instead, it knocked into the pair, tangling in the woman's leg and along the green's neck as they both jumped Between to clear it away. But the contact point would still thrum with pain for a while after.  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 100-sided dice: 14 Total: 14 (1-100)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Wed May 19, 2021 7:29 am
Sparks Rising
Fahn of Green Alenciath
HP: 9/14
Status Effect: If applicable.
XP:
Target Accuracy: 2 [+1]
Flame Length: 1
General Stamina:1
General Agility:3
Between Accuracy:1
Pain Resilience:1
Instinct:1
Luck:3

3/5
A rider in the Low-Altitude Wing needs a new bag of firestone. Though Threadfall is a little heavier up here, and the wind stronger, you're able to toss the stone successfully. The rider gives a nod of thanks! Nice aim! +1 Target Accuracy


Helventh says he and his need stone, Fahn, Alenciath informed her rider. The young woman turned to check how many bags they had on them. Got it - let's go, she confirmed, holding the bag steady until they were in position to toss it.

Once tossed - and such a nice one too, Fahn blew Helventh's a kiss before dipping back down into position. That had been a clean exchange!  
demon_pachabel rolled 1 100-sided dice: 4 Total: 4 (1-100)
PostPosted: Wed May 19, 2021 7:33 am
Sparks Rising
Fahn of Green Alenciath
HP: 9/14
Status Effect: If applicable.
XP:
Target Accuracy: 2 [+1]
Flame Length: 1
General Stamina:1
General Agility:3
Between Accuracy:1
Pain Resilience:1
Instinct:1 [+1]
Luck:3

4/5
You're nervous and on edge, but scouting the skies vigilantly. You notice that one of your wingmates is in trouble and you, and your dragon, cry out in warning. Watch out! Quote a Wingmate who took damage to Nullify Damage and any associated Status Effect for that post! The quoted wingmate can remove that damage/status, unless they have already returned to the Weyr for healing or are already playing out a KO'd scenario. +1 Instinct


Alenciath and Fahn were in good spirits - wound up by a desire to act, certainly, but there wasn't always a lot of Thread to flame this far down and it was giving them plenty of down time to look around in.

Fahn spotted it first - Alenciath-she'd barely passed the image on to her dragon before the green called out.  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 100-sided dice: 48 Total: 48 (1-100)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Wed May 19, 2021 7:41 am
Sparks Rising
Fahn of Green Alenciath
HP: 7/14
Status Effect: If applicable.
XP:
Target Accuracy: 2 [+1]
Flame Length: 1
General Stamina:1
General Agility:3
Between Accuracy:1
Pain Resilience:1 [+1]
Instinct:1 [+1]
Luck:3

5/5
Some small partially charred Thread falls upon you and your dragon from above. The writhing remains chew through what they can before a hop Between finishes them off -- and ouch, does it hurt! Still, you're not going to let a minor wound hold you back or keep you from fighting! +1 Pain Resilience Minor Damage: - 2 HP


Maybe it had been distraction from a wingmate, keeping their attention alert to the rest of the Weyrlings, but Fahn was taken by surprise by the sudden half-dead clump of thread upon herself and Alenciath. She pushed them Between for a moment - just long enough - but it was still tender when they returned.

But the pain was quickly forgotten in an eagerness to keep fighting.  
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Threadfall

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