▰▰▰ PERSONAL DATA
Full Name: Hiroshi Senju [though known as Hiroshi Takao]
Nickname: The Immovable, The Wrath
Age: 8
Birthdate: April 16th
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Black
Eye Color: Hazel
Height: 5'5"
Weight: 124lbs
Bloodline: Wood Release/Uzumaki
Non-Combat Outfit: Black sliders/sandals with socks, black joggers, black jumper with turtleneck, silver ring with first initial of name carved on the top.
Combat Outfit: Black cloak, sweatshirt, sweatpants, leather sandals.
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "I will protect what is mine."
Personality: Hirosi is not very talkative nor does he appear friendly, though he is very kind-hearted. He is quite observant and does not like to be bothered with stupidity. His family members call him "Little Lion" due to his temperament and always accepting a challenge whilst never backing down, even when his defeat is blatant. Moreover, he is certainly goofy, cheerful, and playful when he becomes close to someone. This can be seen as very annoying due to him exerting his cheeriness almost all the time since he rarely does it to anyone else.
Village: Konohagakure
Title: Academy Student
Local Reputation: 40 Fame
Global Reputation: 0 Fame/Infamy
Biography: Hiroshi Senju, known as Hiroshi Takao, was born into a hidden, destitute Senju family living deep in the outskirts of the Hidden Leaf. His parents feared both him becoming weak and not being able to provide for him, so they sent him to Konoha as a means to grow as much as possible. They visit him quite often despite the distance they are from him. They have his name listed as "Hiroshi Takao" for the time being due to their fear of him being a target of undisclosed enemies of the Senju or his family in general. Hiroshi's goal is to become rich so that he does not have to see any of his family members struggle anymore while also aiming to surpass his father, who is a master in every single technique he utilizes.
His mother is an Uzumaki, whereas his father is a Senju. His uncle is the father of his cousin - Jupatu Uzumaki of Arashigakure.
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu
▱▰▱ Genius Keystone → You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques.
Second Class: Bloodline
▱▰▱ Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
▱▰▱ Cross Class or Specialization: → Ninjutsu – Bloodline: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.
Chakra Pool: 100 (750 after graduation)
Stamina Pool: 100 (550 after graduation)
Chakra Element: Water, Earth & Lightning
Chakra Color: Silver
Chakra Materialization: A furious, ferocious glow that rages as if it were lightning itself.
Stats:
• Strength ► 0
→→ N/A
• Speed ► 0
→→ N/A
• Agility ► 0
→→ N/A
• Endurance ► 0
→→ N/A
Strengths:
• Learning via observation, watching.
• Reacting to situations accordingly quickly; improvisation.
Weaknesses:
• Accepting any challenge.
• Arrogance.
• Often defiant when he deems fit, though will obey if he himself sees it as the right decision.
Fears:
• Defeat, losing those loved to him.
• Very large insects.
• Losing loved ones.
Modifiers:
• TBA
• TBA
Personal Attributes:
▱▰▱ Trifecta | Additional Chakra Element [Lightning] to the two from the Senju Bloodline [Water & Earth].
▱▰▱ The More, The Merrier | Additional +100 stamina.
▱▰▱ Diversity is Key | The Senju can choose any two of the following: 10 Ninjutsu or Genjutsu, One Tai, One Buki Style. In addition, the two chosen field receiving the additional slots, (Ninjutsu, Genjutsu, Bukijutsu, and Taijutsu) also receives overwhelming properties while in the clan's unique sage mode. Additional benefits apply per the description of the clan's sage mode.
▱▰▱ Master of Oneself | While in the Clan's unique sage mode, the user is able to utilize one additional activation for offensive, defensive, or supportive purposes. In addition, the user's chakra and stamina pools are increased by 100 upon creation, not requiring sage mode activation.
▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
Academy Rewards:
• +100 Stamina
• +5 Custom Technique Slots
• Unusual Map: Gives the RPC information about a summon's contract holder's identity or a in-character information to receive a curse seal (still req. usual requirements to obtain summoner or curse seal)
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0
XP: 0
Passive XP: 0
Shinobi Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• {First Tree Here} || →
• {Second Tree Here} || →
• {Third Tree Here} || →
• {Fourth Tree Here} || →
Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• {Profession} || →
• {Profession} || →
Career Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
▰▰▰ INVENTORY
•
•
•
•
•
•
Weapon Specs
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu | 13 / 23
• Genjutsu | 00 / 08
• Iryojutsu | 00 / 00
• Taijutsu Styles | 02 / 02
• Bukijutsu Styles | 01 / 01
Struck until D-rank
Maruton:
• Kai | Rank X | Training
• Henge no Jutsu | Rank E | Training
• Bunshin no Jutsu | Rank E | Training
• Substitution Technique | Rank E | Training
• Art of Walking on Water | Rank D | Training
• Art of Walking on Walls | Rank D | Training
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Training
Water
• Water Manipulation [ Mizu Soujuu ] | Rank E-X
• Trick of Water [ Mizu no Waruasobi ] | Rank E
• Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
• Water Sword [ Mizu no Yaiba ] | Rank E-B
• Water Armor [ Mizu no Yoroi ] | Rank C
• Whip of Water [ Mizu no Muchi ] | Rank C
• Water Demon’s Appetite [ Mizu Oni Kuike ] | Rank C
• Great Exploding Current [ Daibakuryuu no Jutsu ] | Rank B
• Water Encampment Wall [ Suijinheki ] | Rank B
Earth
• Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E | Training
• Stone Bracers [ Ishi Yoroi no Ude ] | Rank E | Training
• Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E | Training
• Swift Earth [ Tsuchi Tou Tou ] | Rank X
• Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C
• Explosive Stone Body Replacement [ Bakuyaku Iwa Kawarimi ] | Rank C
• Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C
• Earth Holding Technique [ Tsuchi Shouaku no Jutsu ] | Rank B
• Earth's Disembodiment [ Chikyuu no Tachikirumono ] | Rank A
• Swamp of the Underworld [ Yomi Numa ] | Rank A
• Earth Dragon God Blast [ Shindoryuudan no Jutsu ] | Rank A
• Stone Castle Creation [ Sekkai Daichi Souzou ] | Rank S
• Impermanence [ Uitenpen ] | Rank S
• Mountain Creation [ Yama Souken ] | Rank S
Lightning
• Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Training
• Telegram Flash [ Denpō Sekka ] | Rank E
• Flickering Light [ Touei no Jutsu ] | Rank E
• Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
• Static Strings [ Seidenki Ito no Jutsu ] | Rank E
• Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
• Burst Technique [ Heki no Jutsu ] | Rank D
• Blade Technique [ Yaiba no Jutsu ] | Rank C
• Call of Lightning [ Raikou no Yobigoe ] | Rank B
• Lightning Strike Armor [ Raigeki no Yoroi ] | Rank B
Wood Release
• Wood Manipulation [ Moku Soujuu ] | Rank Null | Training
• Wood Release: Cutting Technique [ Mokuton: Sashiki no Jutsu ] | Rank E | Training
• Wood Release: Smothering Binding Technique [ Mokuton: Mokusatsu Shibari no Jutsu ] | Rank X | Training
• Wood Release: Wood Spikes Ring [ Mokuton: Uddosupaikuringu ] | Rank E-C
• Wood Clone Technique [ Moku Bunshin no Jutsu ] | Rank D | Variable
• Wood Release: Threefolded Wood Shield [ Mokuton: Mie uddoshīrudo ] | Rank D
• Wood Release: Underground Roots Technique [ Mokuton: Chika no rūtsu ] | Rank D
• Tree Limb Technique [ Ki Eda no Jutsu ] | Rank C
• Wood Release: Militant Flower Defense [ Mokuton: Sentō Hana no Bōei ] | Rank C
• World of Trees Wall [ Jukai Heki ] | Rank C
• Wood Release: Transformation [ Mokuton: Henge ] | Rank C
• Wood Release: Flight of Boreal Anguish [ Mokuton: Boāru Ikari no Hikō ] | Rank B
• Wood Release: Great Forest Technique [ Mokuton: Daijurin no Jutsu ] | Rank B
• Wood Release: Four-Pillar House Technique [ Mokuton: Shichūka no Jutsu ] | Rank B
• Wood Release: Foo Dog Heads [ Fū inu no atama ] | Rank B-S+
Uzumaki
• Demonic Seal [ Akuma Fuuin ] | Rank E l Passive
• Seal Hijack [ Fuuin Haijakku ] | Rank E l Variable
• Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D l Variable
• Chakra Chains: Uprising [ Kemono Fuuin: Hōki ] | Rank C l Variable
• Grasp of the Vortex [ Uzu no Haaku ] | Rank B
Genjutsu
Illusory
•
Enchantment
•
Instance
•
Chain
•
Taijutsu
TBA
• Channeling Martial Skill
• Kyotoryuu
Bukijutsu
• Kazekiri
Full Name: Hiroshi Senju [though known as Hiroshi Takao]
Nickname: The Immovable, The Wrath
Age: 8
Birthdate: April 16th
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Black
Eye Color: Hazel
Height: 5'5"
Weight: 124lbs
Bloodline: Wood Release/Uzumaki
Non-Combat Outfit: Black sliders/sandals with socks, black joggers, black jumper with turtleneck, silver ring with first initial of name carved on the top.
Combat Outfit: Black cloak, sweatshirt, sweatpants, leather sandals.
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "I will protect what is mine."
Personality: Hirosi is not very talkative nor does he appear friendly, though he is very kind-hearted. He is quite observant and does not like to be bothered with stupidity. His family members call him "Little Lion" due to his temperament and always accepting a challenge whilst never backing down, even when his defeat is blatant. Moreover, he is certainly goofy, cheerful, and playful when he becomes close to someone. This can be seen as very annoying due to him exerting his cheeriness almost all the time since he rarely does it to anyone else.
Village: Konohagakure
Title: Academy Student
Local Reputation: 40 Fame
Global Reputation: 0 Fame/Infamy
Biography: Hiroshi Senju, known as Hiroshi Takao, was born into a hidden, destitute Senju family living deep in the outskirts of the Hidden Leaf. His parents feared both him becoming weak and not being able to provide for him, so they sent him to Konoha as a means to grow as much as possible. They visit him quite often despite the distance they are from him. They have his name listed as "Hiroshi Takao" for the time being due to their fear of him being a target of undisclosed enemies of the Senju or his family in general. Hiroshi's goal is to become rich so that he does not have to see any of his family members struggle anymore while also aiming to surpass his father, who is a master in every single technique he utilizes.
His mother is an Uzumaki, whereas his father is a Senju. His uncle is the father of his cousin - Jupatu Uzumaki of Arashigakure.
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu
▱▰▱ Genius Keystone → You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques.
E-D - None
C-B - 1
A-S - 2
S+ - 3
C-B - 1
A-S - 2
S+ - 3
Second Class: Bloodline
▱▰▱ Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
▱▰▱ Cross Class or Specialization: → Ninjutsu – Bloodline: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.
Chakra Pool: 100 (750 after graduation)
Stamina Pool: 100 (550 after graduation)
Chakra Element: Water, Earth & Lightning
Chakra Color: Silver
Chakra Materialization: A furious, ferocious glow that rages as if it were lightning itself.
Stats:
• Strength ► 0
→→ N/A
• Speed ► 0
→→ N/A
• Agility ► 0
→→ N/A
• Endurance ► 0
→→ N/A
Strengths:
• Learning via observation, watching.
• Reacting to situations accordingly quickly; improvisation.
Weaknesses:
• Accepting any challenge.
• Arrogance.
• Often defiant when he deems fit, though will obey if he himself sees it as the right decision.
Fears:
• Defeat, losing those loved to him.
• Very large insects.
• Losing loved ones.
Modifiers:
• TBA
• TBA
Personal Attributes:
▱▰▱ Trifecta | Additional Chakra Element [Lightning] to the two from the Senju Bloodline [Water & Earth].
▱▰▱ The More, The Merrier | Additional +100 stamina.
▱▰▱ Diversity is Key | The Senju can choose any two of the following: 10 Ninjutsu or Genjutsu, One Tai, One Buki Style. In addition, the two chosen field receiving the additional slots, (Ninjutsu, Genjutsu, Bukijutsu, and Taijutsu) also receives overwhelming properties while in the clan's unique sage mode. Additional benefits apply per the description of the clan's sage mode.
▱▰▱ Master of Oneself | While in the Clan's unique sage mode, the user is able to utilize one additional activation for offensive, defensive, or supportive purposes. In addition, the user's chakra and stamina pools are increased by 100 upon creation, not requiring sage mode activation.
▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
Academy Rewards:
• +100 Stamina
• +5 Custom Technique Slots
• Unusual Map: Gives the RPC information about a summon's contract holder's identity or a in-character information to receive a curse seal (still req. usual requirements to obtain summoner or curse seal)
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0
XP: 0
Passive XP: 0
Shinobi Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• {First Tree Here} || →
• {Second Tree Here} || →
• {Third Tree Here} || →
• {Fourth Tree Here} || →
Crafting Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• {Profession} || →
• {Profession} || →
Career Profession Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
▰▰▰ INVENTORY
•
•
•
•
•
•
Weapon Specs
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu | 13 / 23
• Genjutsu | 00 / 08
• Iryojutsu | 00 / 00
• Taijutsu Styles | 02 / 02
• Bukijutsu Styles | 01 / 01
Struck until D-rank
Maruton:
• Kai | Rank X | Training
• Henge no Jutsu | Rank E | Training
• Bunshin no Jutsu | Rank E | Training
• Substitution Technique | Rank E | Training
• Art of Walking on Water | Rank D | Training
• Art of Walking on Walls | Rank D | Training
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Training
Water
• Water Manipulation [ Mizu Soujuu ] | Rank E-X
• Trick of Water [ Mizu no Waruasobi ] | Rank E
• Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
• Water Sword [ Mizu no Yaiba ] | Rank E-B
• Water Armor [ Mizu no Yoroi ] | Rank C
• Whip of Water [ Mizu no Muchi ] | Rank C
• Water Demon’s Appetite [ Mizu Oni Kuike ] | Rank C
• Great Exploding Current [ Daibakuryuu no Jutsu ] | Rank B
• Water Encampment Wall [ Suijinheki ] | Rank B
Earth
• Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E | Training
• Stone Bracers [ Ishi Yoroi no Ude ] | Rank E | Training
• Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E | Training
• Swift Earth [ Tsuchi Tou Tou ] | Rank X
• Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C
• Explosive Stone Body Replacement [ Bakuyaku Iwa Kawarimi ] | Rank C
• Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C
• Earth Holding Technique [ Tsuchi Shouaku no Jutsu ] | Rank B
• Earth's Disembodiment [ Chikyuu no Tachikirumono ] | Rank A
• Swamp of the Underworld [ Yomi Numa ] | Rank A
• Earth Dragon God Blast [ Shindoryuudan no Jutsu ] | Rank A
• Stone Castle Creation [ Sekkai Daichi Souzou ] | Rank S
• Impermanence [ Uitenpen ] | Rank S
• Mountain Creation [ Yama Souken ] | Rank S
Lightning
• Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Training
• Telegram Flash [ Denpō Sekka ] | Rank E
• Flickering Light [ Touei no Jutsu ] | Rank E
• Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
• Static Strings [ Seidenki Ito no Jutsu ] | Rank E
• Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
• Burst Technique [ Heki no Jutsu ] | Rank D
• Blade Technique [ Yaiba no Jutsu ] | Rank C
• Call of Lightning [ Raikou no Yobigoe ] | Rank B
• Lightning Strike Armor [ Raigeki no Yoroi ] | Rank B
Wood Release
• Wood Manipulation [ Moku Soujuu ] | Rank Null | Training
• Wood Release: Cutting Technique [ Mokuton: Sashiki no Jutsu ] | Rank E | Training
• Wood Release: Smothering Binding Technique [ Mokuton: Mokusatsu Shibari no Jutsu ] | Rank X | Training
• Wood Release: Wood Spikes Ring [ Mokuton: Uddosupaikuringu ] | Rank E-C
• Wood Clone Technique [ Moku Bunshin no Jutsu ] | Rank D | Variable
• Wood Release: Threefolded Wood Shield [ Mokuton: Mie uddoshīrudo ] | Rank D
• Wood Release: Underground Roots Technique [ Mokuton: Chika no rūtsu ] | Rank D
• Tree Limb Technique [ Ki Eda no Jutsu ] | Rank C
• Wood Release: Militant Flower Defense [ Mokuton: Sentō Hana no Bōei ] | Rank C
• World of Trees Wall [ Jukai Heki ] | Rank C
• Wood Release: Transformation [ Mokuton: Henge ] | Rank C
• Wood Release: Flight of Boreal Anguish [ Mokuton: Boāru Ikari no Hikō ] | Rank B
• Wood Release: Great Forest Technique [ Mokuton: Daijurin no Jutsu ] | Rank B
• Wood Release: Four-Pillar House Technique [ Mokuton: Shichūka no Jutsu ] | Rank B
• Wood Release: Foo Dog Heads [ Fū inu no atama ] | Rank B-S+
Uzumaki
• Demonic Seal [ Akuma Fuuin ] | Rank E l Passive
• Seal Hijack [ Fuuin Haijakku ] | Rank E l Variable
• Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D l Variable
• Chakra Chains: Uprising [ Kemono Fuuin: Hōki ] | Rank C l Variable
• Grasp of the Vortex [ Uzu no Haaku ] | Rank B
Genjutsu
Illusory
•
Enchantment
•
Instance
•
Chain
•
Taijutsu
TBA
• Channeling Martial Skill
• Kyotoryuu
Bukijutsu
• Kazekiri
▰▰▰ ACADEMY STUDENT
Learned E Rank Technique
• Shadowing Stealth Technique [ Bikou Ninjutsu ]
Learned E Rank Technique
• Shadowing Stealth Technique [ Bikou Ninjutsu ]