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Barrenclaw

Distinct Explorer

PostPosted: Thu Jun 24, 2021 12:08 am


User Image
                        ▰ PERSONAL DATA

                        Full Name: Hiroshi Senju [though known as Hiroshi Takao]
                        Nickname: The Immovable, The Wrath
                        Age: 8
                        Birthdate: April 16th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Black
                        Eye Color: Hazel
                        Height: 5'5"
                        Weight: 124lbs

                        Bloodline: Wood Release/Uzumaki


                        Non-Combat Outfit: Black sliders/sandals with socks, black joggers, black jumper with turtleneck, silver ring with first initial of name carved on the top.
                        Combat Outfit: Black cloak, sweatshirt, sweatpants, leather sandals.




                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "I will protect what is mine."
                        Personality: Hirosi is not very talkative nor does he appear friendly, though he is very kind-hearted. He is quite observant and does not like to be bothered with stupidity. His family members call him "Little Lion" due to his temperament and always accepting a challenge whilst never backing down, even when his defeat is blatant. Moreover, he is certainly goofy, cheerful, and playful when he becomes close to someone. This can be seen as very annoying due to him exerting his cheeriness almost all the time since he rarely does it to anyone else.



                        Village: Konohagakure
                        Title: Academy Student
                        Local Reputation: 40 Fame
                        Global Reputation: 0 Fame/Infamy

                        Biography: Hiroshi Senju, known as Hiroshi Takao, was born into a hidden, destitute Senju family living deep in the outskirts of the Hidden Leaf. His parents feared both him becoming weak and not being able to provide for him, so they sent him to Konoha as a means to grow as much as possible. They visit him quite often despite the distance they are from him. They have his name listed as "Hiroshi Takao" for the time being due to their fear of him being a target of undisclosed enemies of the Senju or his family in general. Hiroshi's goal is to become rich so that he does not have to see any of his family members struggle anymore while also aiming to surpass his father, who is a master in every single technique he utilizes.

                        His mother is an Uzumaki, whereas his father is a Senju. His uncle is the father of his cousin - Jupatu Uzumaki of Arashigakure.




                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Genius KeystoneYou may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques.
                        E-D - None
                        C-B - 1
                        A-S - 2
                        S+ - 3


                        Second Class: Bloodline
                        ▱▰▱ Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        ▱▰▱ Cross Class or Specialization:Ninjutsu – Bloodline: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.


                        Chakra Pool: 100 (750 after graduation)
                        Stamina Pool: 100 (550 after graduation)
                        Chakra Element: Water, Earth & Lightning
                        Chakra Color: Silver
                        Chakra Materialization: A furious, ferocious glow that rages as if it were lightning itself.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Learning via observation, watching.
                        • Reacting to situations accordingly quickly; improvisation.
                        Weaknesses:
                        • Accepting any challenge.
                        • Arrogance.
                        • Often defiant when he deems fit, though will obey if he himself sees it as the right decision.
                        Fears:
                        • Defeat, losing those loved to him.
                        • Very large insects.
                        • Losing loved ones.
                        Modifiers:
                        • TBA
                        • TBA
                        Personal Attributes:

                        ▱▰▱ Trifecta | Additional Chakra Element [Lightning] to the two from the Senju Bloodline [Water & Earth].
                        ▱▰▱ The More, The Merrier | Additional +100 stamina.
                        ▱▰▱ Diversity is Key | The Senju can choose any two of the following: 10 Ninjutsu or Genjutsu, One Tai, One Buki Style. In addition, the two chosen field receiving the additional slots, (Ninjutsu, Genjutsu, Bukijutsu, and Taijutsu) also receives overwhelming properties while in the clan's unique sage mode. Additional benefits apply per the description of the clan's sage mode.
                        ▱▰▱ Master of Oneself | While in the Clan's unique sage mode, the user is able to utilize one additional activation for offensive, defensive, or supportive purposes. In addition, the user's chakra and stamina pools are increased by 100 upon creation, not requiring sage mode activation.
                        ▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        ▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.


                        Academy Rewards:
                        • +100 Stamina
                        • +5 Custom Technique Slots
                        • Unusual Map: Gives the RPC information about a summon's contract holder's identity or a in-character information to receive a curse seal (still req. usual requirements to obtain summoner or curse seal)



                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || →
                        • {Second Tree Here} || →
                        • {Third Tree Here} || →
                        • {Fourth Tree Here} || →

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || →
                        • {Profession} || →

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        Ninjutsu | 13 / 23
                        Genjutsu | 00 / 08
                        Iryojutsu | 00 / 00
                        Taijutsu Styles | 02 / 02
                        Bukijutsu Styles | 01 / 01
                        Struck until D-rank

                        Maruton:
                        • Kai | Rank X | Training
                        • Henge no Jutsu | Rank E | Training
                        • Bunshin no Jutsu | Rank E | Training
                        • Substitution Technique | Rank E | Training
                        • Art of Walking on Water | Rank D | Training
                        • Art of Walking on Walls | Rank D | Training
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Training

                        Water
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B
                        • Water Armor [ Mizu no Yoroi ] | Rank C
                        • Whip of Water [ Mizu no Muchi ] | Rank C
                        • Water Demon’s Appetite [ Mizu Oni Kuike ] | Rank C
                        • Great Exploding Current [ Daibakuryuu no Jutsu ] | Rank B
                        • Water Encampment Wall [ Suijinheki ] | Rank B

                        Earth
                        • Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E | Training
                        • Stone Bracers [ Ishi Yoroi no Ude ] | Rank E | Training
                        • Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E | Training
                        • Swift Earth [ Tsuchi Tou Tou ] | Rank X
                        • Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C
                        • Explosive Stone Body Replacement [ Bakuyaku Iwa Kawarimi ] | Rank C
                        • Earth Tremor Sense Technique [ Jihibiki Kansei no Jutsu ] | Rank C
                        • Earth Holding Technique [ Tsuchi Shouaku no Jutsu ] | Rank B
                        Earth's Disembodiment [ Chikyuu no Tachikirumono ] | Rank A
                        Swamp of the Underworld [ Yomi Numa ] | Rank A
                        Earth Dragon God Blast [ Shindoryuudan no Jutsu ] | Rank A
                        Stone Castle Creation [ Sekkai Daichi Souzou ] | Rank S
                        Impermanence [ Uitenpen ] | Rank S
                        Mountain Creation [ Yama Souken ] | Rank S

                        Lightning
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Training
                        • Telegram Flash [ Denpō Sekka ] | Rank E
                        • Flickering Light [ Touei no Jutsu ] | Rank E
                        • Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        • Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        • Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
                        • Burst Technique [ Heki no Jutsu ] | Rank D
                        • Blade Technique [ Yaiba no Jutsu ] | Rank C
                        • Call of Lightning [ Raikou no Yobigoe ] | Rank B
                        • Lightning Strike Armor [ Raigeki no Yoroi ] | Rank B

                        Wood Release
                        • Wood Manipulation [ Moku Soujuu ] | Rank Null | Training
                        • Wood Release: Cutting Technique [ Mokuton: Sashiki no Jutsu ] | Rank E | Training
                        • Wood Release: Smothering Binding Technique [ Mokuton: Mokusatsu Shibari no Jutsu ] | Rank X | Training
                        • Wood Release: Wood Spikes Ring [ Mokuton: Uddosupaikuringu ] | Rank E-C
                        • Wood Clone Technique [ Moku Bunshin no Jutsu ] | Rank D | Variable
                        • Wood Release: Threefolded Wood Shield [ Mokuton: Mie uddoshīrudo ] | Rank D
                        • Wood Release: Underground Roots Technique [ Mokuton: Chika no rūtsu ] | Rank D
                        • Tree Limb Technique [ Ki Eda no Jutsu ] | Rank C
                        • Wood Release: Militant Flower Defense [ Mokuton: Sentō Hana no Bōei ] | Rank C
                        • World of Trees Wall [ Jukai Heki ] | Rank C
                        • Wood Release: Transformation [ Mokuton: Henge ] | Rank C
                        • Wood Release: Flight of Boreal Anguish [ Mokuton: Boāru Ikari no Hikō ] | Rank B
                        • Wood Release: Great Forest Technique [ Mokuton: Daijurin no Jutsu ] | Rank B
                        • Wood Release: Four-Pillar House Technique [ Mokuton: Shichūka no Jutsu ] | Rank B
                        • Wood Release: Foo Dog Heads [ Fū inu no atama ] | Rank B-S+

                        Uzumaki
                        • Demonic Seal [ Akuma Fuuin ] | Rank E l Passive
                        • Seal Hijack [ Fuuin Haijakku ] | Rank E l Variable
                        • Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D l Variable
                        • Chakra Chains: Uprising [ Kemono Fuuin: Hōki ] | Rank C l Variable
                        • Grasp of the Vortex [ Uzu no Haaku ] | Rank B

                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        TBA
                        • Channeling Martial Skill
                        • Kyotoryuu

                        Bukijutsu
                        • Kazekiri



                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique
                        • Shadowing Stealth Technique [ Bikou Ninjutsu ]

 
PostPosted: Thu Jun 24, 2021 6:25 am
“” <- quotation marks for speech. May not use later.  

Barrenclaw

Distinct Explorer


Barrenclaw

Distinct Explorer

PostPosted: Tue Jul 13, 2021 3:38 am
▰▰▰▰▰ REWARDS ▰▰▰▰▰



▰▰▰ Academy
• 2 Ryo Coupons: Receive 2x the ryo for completing a mission or job; only one can be active at a time. (x2 for completing 10 E-Rank missions)
• 2 XP Coupons: Receive 1.5x the XP for completing a mission or job; only one can be active at a time. (x2 for learning 10 E-Rank techniques)

Academy Graduation Rewards:
Quote:
• +100 Stamina
• +5 Custom Technique Slots
• Unusual Map: Gives the RPC information about a summon's contract holder's identity or a in-character information to receive a curse seal (still req. usual requirements to obtain summoner or curse seal).

 
PostPosted: Wed Jul 14, 2021 2:53 pm
Art for Hiroshi:

User Image
User Image
User Image
User Image - Blocked by "Display Image" Settings. Click to show.




https://imgur.com/nsUKDLh  

Barrenclaw

Distinct Explorer


Barrenclaw

Distinct Explorer

PostPosted: Thu Jul 15, 2021 8:11 am
User Image
▰▰▰▰ Hiroshi Senju ▰▰▰▰
E-Rank | Genin | Senju | Lightning, Water, Earth
Chakra: 100/100 // Stamina: 100/100
Strength: 0 | Speed: 0 | Agility: 0 | Endurance: 0




User Image - Blocked by "Display Image" Settings. Click to show.

𝕵𝖚𝖕𝖆𝖙𝖚 𝖀𝖟𝖚𝖒𝖆𝖐𝖎


 
PostPosted: Thu Jul 15, 2021 9:38 am
▰▰▰▰▰ Ideas:

Raiton [Lightning Release]

▰ Electroreception Technique [Denki Juyō no Jutsu] | Rank X
The user is able to perceive all forms of electrical energy that comes from any natural emission. This allows the user to obtain precognition if an object or person . It also gives the user the ability to detect people and objects within a specific radius, but is limitless if the target and user are both on the same body of water. The user gains an increase of [2] in the agility stat and the technique cost is active for 5 posts before needing to repay upkeep cost of [25] chakra per post.
Rank D: Detection within a 15-foot radius.
Rank B: Detection within a 35-foot radius.
Rank S: Detection within a 75-foot radius.

Belligerent Beast Barrage

Otherworldly Creation

True Awakening (SunWK)

Sage Art: Blessed Shower [Senpō: Megumaretagōu] | Rank A-S
Upon focusing chakra in their palms, a heavy downpour of glowing, white water begins to fall upon the targeted area. If the drops of water make contact with any ally of the user or focused target(s) within range, it cleanses all physical diseases or injuries while replenishing their chakra at the cost of their own of any body rank. The effect of the water touching those considered opposition of the user will render their chakra being drained by C-Rank amount of chakra every [5] posts. At S-Rank, this technique rids and seals all fire ninjutsu from the battlefield for [4] posts and functions against it as a rank higher. Upkeep of this technique costs half of the activation cost. Can only be used in Sage Mode.

Sleeping Willow | Rank S | Augment
This genjutsu emits a scent from the trees that the targets are surrounded by

Senju Sage Art: Heavenly Ricochet [Senju Senpō: Tengoku No Hanekaeri] | Rank S+
The user coats themselves in radiant, glowing bronze chakra that gives off an enticing aroma that soothes the heart of foes and friends alike. Any ninjutsu, bukijutsu, or taijutsu up to A rank is halted, absorbed in the chakra coat of the user and launched at them at up to double the body rank. Any genjutsu casted on the user while using this technique is casted on the caster's allies. If the caster has no allies, then it is absorbed entirely and the user retains 1/5 chakra of the body ranked genjutsu. For evasive purposes, this technique is treated as A-Rank. After [5] posts, this technique costs an upkeep of half of the activation cost. The user is unable to use any jutsu B-Rank and higher until this technique is no longer in use. Requires a [10] post cooldown.






Mini-Godzilla custom through scroll

 

Barrenclaw

Distinct Explorer


Barrenclaw

Distinct Explorer

PostPosted: Thu Jul 22, 2021 3:07 pm
VILLAIN(S?):


User Image - Blocked by "Display Image" Settings. Click to show.



                        ▰ PERSONAL DATA

                        Full Name: Jupatu Uzumaki [goes by the last name of Maboroshi]
                        Nickname: Juju, The Cursed Prodigy
                        Age: 10
                        Birthdate: November 11
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5'6"
                        Weight: 140lbs

                        Bloodline: Magnet Release & Uzumaki





                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Everything has beauty, though not everyone sees it."
                        Personality: Jupatu is an extraordinarily complex individual. He is excellent at deception, gaslighting, trickery, and manipulation. Contrary to popular belief, he has a good heart. Nonetheless, he is always seen smiling. His smile may fade to being a smirk or a wide grin, though always on his face is a smile. He loves making very specific people happy and will do anything a person who lives in his heart says without question, though no single human being has ever been able to accomplish this task - not even his own kin. He enjoys killing as he enjoys sweet food and does not lose sleep over it. He has excellent memory and remembers every form of punishment he has received from his family, and while not his go-to, Jupatu will not hesitate to use any of the methods his family used on him to an adversary in a more extreme fashion.




                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Jupatu was born to a wealthy, neglectful family who had abused him in specific. Seeing as he was the lastborn, it was "tradition" upon them to do what they viewed as preparing him for the real world. This included locking him in a room with small animals, refusing to let him free until he had slaughtered them, befriending neighboring children and poisoning them while being tasked with hiding their bodies in a timed manner, having him fall asleep standing up (if he fell asleep in any other way, he would be electrocuted), sitting in a white, bright room for days and much more. However, in reality, this was nothing more than a game for his family members and saw Jupatu as nothing more than entertainment; a toy. He could look to neither his siblings or parents for love nor his friends for comfort whom he had murdered with his own hands. While good at heart, Jupatu has no idea of who or what he is and only seeks to do what his impulses tell him. He does not consider himself human as he has considered his mind, soul, and heart lost long ago. With this, he acts only out of his lost sanity as he sees this the only thing he is able to do.

                        Jupatu is very quiet and has no friends in Arashigakure. He is the cousin of Hiroshi Senju of Konohagakure, whom he vows never to hurt nor his family due to them being the only people to show him true affection, love, and brotherhood. He passed the Academy exams with flying colors seeing as he is a natural born genius and loves dancing to portray his life story. Jupatu became a shinobi to be free - of human restriction and, eventually, of life itself.




                        ▰ CLASSES AND STATS

                        First Class: Puppeteer
                        ▱▰▱ Arcane PuppetmasterYou are most skilled with combining your puppets with chakra skills. Any spiritual kugutsu techniques gain overwhelming up to S-Rank. You can also cast any Ninjutsu and Genjutsu techniques that you know through your puppet without hand signs and instead with somatic hand movements. This takes the same amount of time to mold chakra as hand signs. Every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S).
                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        ▱▰▱ Cross Class or Specialization:Puppeteer – Bloodline: Can make human puppets as Tier Three Puppets. Discovering your human puppet requires [7] posts instead of [10] posts. Human Puppets receive +1 mechanism slot to design a mechanism based on the puppet's bloodline, or primary fighting style (Tai/buki). Not a unique mechanism. Does not count toward their mechanism limit.


                        Chakra Pool: 850
                        Stamina Pool: 450
                        Chakra Element: Lightning & Earth
                        Chakra Color: Purple
                        Chakra Materialization: Windy, like a tornado fog

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Planning
                        • Deception
                        Weaknesses:
                        • Almost incapable of understanding morality
                        • Second guessing
                        Fears:
                        • A white, bright-lit room
                        • Being alone on an island or any space which seems endless

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ To The Top | +100 base stamina.
                        ▱▰▱ To The Top | +100 base stamina.
                        ▱▰▱ Electromagnetism | For an additional 10 chakra, all Raiton techniques can magnetize the target individual(s) or object(s) on direct contact and apply T1 burns from E-B Rank and T2 burns from A-S+ Rank. Using this method also allows Raiton techniques to turn the magnetic field created by the Magnetic Manipulation technique into an electromagnetic (EM) field. The result of this is that the Raiton technique can instantly travel over the area of the EM field while being manipulated by the user around allies. Doing this does not consume a combat action. Finally, you are granted [10] ninjutsu slots exclusively for Raiton techniques.
                        ▱▰▱ Deconstructed Essence | When custom metal armors, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction.
                        ▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
                        ▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.



                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Performance || → Puppet Theater
                        • Performance || → Dancer

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:

                        • Ninjutsu | 02 / 16
                        • Genjutsu | 00 / 15
                        • Iryojutsu | 00 / 00
                        • Kugujutsu | 06 / 10
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Puppetry Benefits:
                        • Puppetry Points | 00 // 03
                        • Mechanisms | 00 // 08

                        Maruton:

                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Earth
                        • Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E
                        • Stone Bracers [ Ishi Yoroi no Ude ] | Rank E
                        • Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E
                        • Swift Earth [ Tsuchi Tou Tou ] | Rank X


                        Lightning
                        E-Rank (no slots consumed)
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        • Telegram Flash [ Denpō Sekka ] | Rank E
                        • Flickering Light [ Touei no Jutsu ] | Rank E
                        • Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        • Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        • Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E


                        • Spherical Shield [ Marui Tate ] | Rank B
                        • Electric Overdose [ Dendou Karyou ] | Rank C



                        Additional [10] slots for Raiton:

                        • Electric Overdose [ Dendou Karyou ] | Rank C
                        • Cloud Shield [ Kumo no Tate ] | Rank C
                        • Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        • Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C
                        • Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
                        • Call of Lightning [ Raikou no Yobigoe ] | Rank B
                        • Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
                        Chain Lightning [ Rensa Raikou ] | Rank A
                        Heaven’s Judgment [ Kouten no Saiketsu ] | Rank S
                        Shina’s Touch [ Shina no Sesshoku ] | Rank S



                        Magnet Release
                        • Magnetic Manipulation [ Jiba Soujuu ]
                        • Magnet Release: Magnetizing Technique [ Jiton: Jika no Jutsu ]
                        • Iron Bullet [ Hagane Dama ] | Rank D
                        • Iron Clone Technique [ Hagane Bunshin no Jutsu ] | Rank C-A
                        • Iron Clone Manipulation [ Hagane Bunshin Soujuu ] | Rank D
                        • Iron Shield [ Hagane no Tate ] | Rank C-A
                        • Iron Sand Pellet Cannon [ Satetsu Peretto Taihō ] | Rank C | Augment
                        • Magnet Release: Pushing/Pulling Technique [ Jiton: Oshiateru/Hipparu no Jutsu ] | Rank C | Augment
                        • Iron Sand Gathering Assault [ Satetsu Kesshuu ] | Rank B
                        • Iron Sand Drizzle [ Satetsu Shigure ] | Rank B
                        • Iron Sand: Steel Cage [ Satetsu: Hagane Kēji ] | Rank B
                        • Iron Sand Coffin [ Satetsu Kyuu ] | Rank X



                        Uzumaki
                        • Demonic Seal [ Akuma Fuuin ] | Rank E l Passive
                        • Seal Hijack [ Fuuin Haijakku ] | Rank E l Variable
                        • Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D l Variable
                        • Chakra Chains: Uprising [ Kemono Fuuin: Hōki ] | Rank C l Variable
                        • Grasp of the Vortex [ Uzu no Haaku ] | Rank B


                        Kugujutsu
                        E-Rank (no slots consumed)
                        • Puppetry String Technique | Rank E
                        • Indigo Secret Technique: Tragedy and Comedy | Rank E
                        • Puppet Summoning | Rank E
                        • Puppet Sealing | Rank E
                        • Puppet Dodge | Rank X (Learned at E)
                        • Grapple Hook | Rank E


                        • Puppetry: Instant Movement Technique | Rank D
                        • Ramrod | Rank X (Learned at D)
                        • Web of Strings | Rank C
                        • Stubborn Coils Technique | Rank C
                        Thousand Hands Manipulation Military Art | Rank X (Learned at C)
                        • Durability | Rank B
                        • High Gear | Rank B
                        Binding Firmly | Rank X (Learned at B)
                        Funnel Web of Strings | Rank X (Learned at B)




                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        Channeling Martial Skill


                        Bukijutsu
                        Kyoukan Ya



                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique
                        • Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X

 
PostPosted: Sat Jul 24, 2021 12:39 am
Villain customs:


This technique allows the user to conceal their chakra association/usage for controlling their puppet.

This genjutsu makes the puppet appear as a regular shinobi or whomsoever the user desires  

Barrenclaw

Distinct Explorer


Barrenclaw

Distinct Explorer

PostPosted: Sat Jul 24, 2021 8:06 am
PUPPET INFO:
Quote:

Character: (Who will use this puppet?)
Link to profile: [x]
Puppet Name: (What will it be called?)
Puppet Tier: (What rank is it?)
Puppet Appearance: (Description if you have no picture.)
Puppet Description: (A brief explanation of the puppet- what it's made of, where it came from, what it does, etc.)
Mechanism Summary:
Mechanism Name: Description
Mechanism Name: Description


MECHANISM/TECH:
Quote:

Character: (Who will use this mechanism?)
Link to profile: [x]
Name of Mechanism: (What will it be called?)
Type of Mechanism: (Is this a regular or unique mechanism? Is this unique to the user's bloodline? Is this a crafting system mechansim?)
Tier of Mechanism: (Crafting Only - Basic, Advanced, Special, or Legendary)
Mechanism's Rank: (How does it scale? Or does it scale?)
Mechanism Description: (A brief explanation of the mechanism and exactly what it's doing.)
 
PostPosted: Sat Jul 31, 2021 8:59 am
Roots of Hiroshi Senju  

Barrenclaw

Distinct Explorer


Barrenclaw

Distinct Explorer

PostPosted: Tue Aug 03, 2021 3:15 pm
Custom/Personal/Mythical Summons:


User Image

▰ Kyojira
S+ | Chakra: ? | Stamina: ?

Kyojira is a colossal reptilian, standing at the size of a bijuu and a half.


Ability: King's Presence

S Rank: King's Presence - Upon entering the field, the size and presence of Kyojira strikes fear into those see him. When he roars, it shakes the
-Ability description, this is a passive benefit your summon gains-.

Atomic Breath [ Hōsha Nessen ] | Rank: S | Cost: Chakra

English name [ Japanese name ] | Rank: S+ | Cost: (chakra, stamina, complex)

• One custom trait
• You have an amount of resources to distribute between chakra and stamina to give to your summon based on your stat cap. 4 cap = 3200, 6 cap = 2800, 8 cap = 2400.
• Two custom created abilities (One S and one S+)
• Your summon gains full access to the techniques of the boss animal summon and all below it.
• You have a number of stat points to distribute across strength, endurance, agility, and speed, according to your summons stat cap. 4 cap = 8 points to spend, 6 cap = 16 points to spend, 8 cap = 26 points to spend.
 
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