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Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Sun Nov 07, 2021 9:12 am
User ImageUser Image
▱▰▱Satoshi licked his own blood tauntingly as his summoning ritual was cancelled out. "Faithless? Nay, I'm the harbinger of the faithful. When Jashinists hath seen my sails, they prayed for mercy." The crow sage spoke arrogantly at Junpei in response to his accusation of being faithless. Satoshi had sailed the world and Jashin's children knew well to fear his symbol as it crossed the horizon. He heard Soyeon's power and ferocity and just smirked. There's no greater power than that which is of my creation. Satoshi savored the sensation of power that Soyeon's rampaging afforded him. However, his ability to sense the area for more information was prevented and quite troublesome. The use of Kotoamatsukami on his ally was unbeknownst to him as a result.

▱▰▱As Junpei's cyclone was sent toward him Satoshi took flight on his own. Yogen separated as he flew around the solarium as Satoshi formed a handseal. He soared toward the powerful cyclone and formed a tiger handsign. It looked like he was about to try to counter it with an equally devastating ninjutsu. However, before he could mold his chakra he was sucked into the tide. "AGGGGGGH!" Satoshi shouted as he felt his body being crushed by the swirling water while being burned and electrocuted. Junpei and the others who could see it would behold the destruction of the crow sage.

▱▰▱Or would they? Satoshi's body disappeared from within the water. He faded away completely as if he were an ephemeral fixture within a dream. "Reality itself is mine to deny." His voice sounded disconnected from reality and otherworldly. It was followed by his sudden reappearance behind Junpei, his injuries were non-existent with a single bright flash of his left eye. Satoshi savored the opportunity to use izanagi. He folded his hands together before dozens of flaming ebony dragon heads were all fired at the void technique while bolstering Mina's counter. Together they would take the void release jutsu into oblivion.

▱▰▱Satoshi formed another string of handsigns as he squared his stance and offered a manic smile. "I've been dying to use this technique. Now things are getting serious." He used wordplay to indicate that he had supposedly died and been resurrected by the legendary izanagi. His purple crow eye's pinwheel began spinning rapidly as it glowed brightly. Suddenly, a massive susano'o began to form around him. It was samurai armored and full-bodied with a violet color and crow wings. Identical chakra armor appeared over Satoshi's body along with a katana of the same energy. Satoshi basked in his own glory as he was in his winged crow sage form while clothed in the majestic armor of susano'o. Meanwhile, Yogen would fly back into the fray and unleash several orbs of fire that plummeted down on Junpei, Saiko, and Isao.


_______________
⚔𝓞𝓾𝓽 𝓸𝓯 𝓒𝓸𝓷𝓽𝓮𝔁𝓽⚔
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


Cheatsheet for Mods: @Brooy and Hurrak Because of Opaque Curtain, Satoshi is unable to sense that Saiko used Kotoamatsukami on Seina so he'll be in for a surprise soon. Also, Opaque Curtain seems to be worded to indicate that it blocks sensory skills from dojutsu and sage mode but not other abilities that are not sensory-based so I'm still using non-sensory abilities as normal. Let me know if there's any issue with that.

@Hurrak I collaborated with Melody to use Dragon Flame Release Song Technique with Mina to counter Isao's void technique.

@Ghostfinch - Junpei's Sigh of the Yellow Dragon and Great Typhoon Technique korabo hit Satoshi and he negated all damage using Izanagi.

@All Mods - Yogen used the Pandamonium katon with Satoshi's Peerless Summoner discipline. It is a massive environmental fire blast so it is targeting all three Jashinists. I assume there is no friendly fire since topic-wide jutsu used by the Jashinists don't seem to target each other.

I hope these notes are helpful. Let me know if you have any questions and as always I'm down to be flexible with the story mods for plot purposes!



×TITLE: Shodai Amekage】▰【RANK: S+】▰【STRENGTH: 08】▰【SPEED: 08】▰【AGILITY: 08】▰【ENDURANCE: 08】▰【CHAKRA: 4,200 || 5,000】▰【STAMINA: 5,000 || 5,000】▰【NATURE CHAKRA: 1,260 || 1,500

Technique Used:
▰ Izanagi | Rank S
Within roleplay, the use of this technique seems to undo whatever damage is done as though it were not there to begin with. This technique requires piercing Lens be active. Any damage the user would incur during their post is negated, returning the offensive activation to the person who attacked the user. This activation can be used as an additional offensive activation the following post only against the user of this technique. Applies Tier 2 blindness after 3 uses. If tier 2 is already active, increases or adds upkeep cost of the sharingan by [5] chakra per post.
Dragon Flame Release Song Technique [ Ryūen Hōka no Jutsu ] | Rank A
An evolution of the Dragon Flame Projectile Technique. The user expels fire from their mouth after forming the necessary hand signs. From the user's mouth, six thirty foot fireballs in the shape of an oriental dragon's head form before the user and launch at separate targets. For each additional seperate target, the user must pay an additional B Rank amount of chakra. Each fireball launched by paying this additional amount must be defended by an A rank amount of chakra. This technique demonstrates the finest of chakra control in it's manipulation of resources.
Susanoo [ Impetuous Man ] | Rank S+
The user forms several hand signs, creating a giant chakra like avatar that is capable of defending them and attacking, giving them offensive and defensive capabilities for colossus battles with demons and summons. Susanoo comes in variant forms depending on the chakra spent to create the avatar. Each variant of the Susanoo requires three posts of training to unlock. Applies tier 1 blindness for Susanoo below Yamabushi after 3 uses, Tier 2 for Yamabushi and Majestic Attire after 3 uses. If the specified tier is already active, increases or adds upkeep cost of the sharingan by [5] chakra per post.
Majestic Attire
Rank: S+
Description: A variant that can only be utilized after mastering the remainder of the Susanoo variants. The Majestic Attire technique allows the user to form a Susanoo like armor of the user's chakra color around a person, summon, or demon. This technique grants the target a [4] point increase in endurance and a [2] point increase in strength. Additionally, the target is granted a single chakra weapon of the user's choice that is maximally twice the target's height. Bukijutsu and basic combat weapon skills with this weapon are treated as spiritual when interacting with techniques. This technique has an upkeep of A rank per post after it's initial use.
Techniques Active:
[ Technique Name ]
▱▰▱

Active Effects
Sharingan Status:
• Inactive
Eternal Mangekyo Sharingan Status:
• Active | Piercing Lens
Crow Sage Mode Status:
• Active
Status Effects:
• None

Active Summons:
▰ Yogen
Rank A | Chakra: 1,000 | Stamina: 300

Yogen's Used Techniques:
▰ Pandemonium [ Daikonran ] | Rank S+
A technique that is exponentially increased in strength depending on the amount of burning that has been applied to a battlefield within the topic and what is active at the time of use. The user creates four orbs of fire without the support of other techniques. These four orbs are approximately one foot in width and each explode with a tsunami of flames that expands in all directions for one hundred feet a piece after seeking out their targets for up to four posts without upkeep. These flames all inflict tier four burning and burns upon those in the area who are undefended. In addition, for each technique's burning effect that was active during this technique's activation, an additional orb is created that has explodes to cover an area of ten feet per rank of the technique the burning status was attached to. These orbs may be kept active and seeking targets beyond their three post limit by paying an upkeep of eighty chakra per post.


Weapon Specs
Weapon Name: Kagekiken no Gensō [ 歌劇剣 の 幻想, Illusory Opera Sword ]
Weapon Type: Cutlass
Weapon Size: 27 inches long/1 inch wide
Bukijutsu Classification: Medium Blade
Weapon Weight: 3 lbs
Stats Increase: +2 Agility, +2 Speed
Elemental Affinity: Miasma, Fire
Description: Kagekiken no Gensō is a haunted legendary blade that is infamous for "making fictions real" with a three-act drama that is based on illusory genjutsu and manifests as simple games. The first act represents a great hero who embarks on his journey but is forced to confront the darkness of his own psyche and that of his traitorous companions. The second act represents when the hero overcomes the betrayal and hides from the beast he was sent to kill. The third and final act details how the hero slays the beast, defeats the dark forces, and saves the kingdom. All genjutsu manifested by Kagekiken itself are holographic in nature meaning that everyone in its presence who detects the trigger including the wielder is subject to the rules of the play unless they release themselves. All performances are choreographed games meaning that there is a determined fate behind what occurs and it is not a gamble.Kagekiken has a dark blue katana hilt and bronze tsuba that deceptively indicates that it is a katana when sheathed but when unsheathed the blade is revealed to be a cutlass.
Ability Summary:
Act I: The Shadow Game [ Dai Ichi: Kage Gēmu ] | Rank X | Genjutsu [ Miasma ] | Cost [ Spritual ]
Category: Illusory
Primary Sense: Sight
Additional Senses: Touch, Sound
Base Duration: 10 Posts
Upkeep: 20 Chakra
Trigger: Acknowledging Miasma From Blade
Source: Holograms
Status Effect: Insanity
Description: The wielder creates a thick "curtain" of purple miasma generated through the blade. If the miasma is viewed, inhaled, or acknowledged in any other way then they are placed under the rules of Kagekiken's shadow game including the wielder, allies, and enemies alike. The shadow game is that anyone whose shadow is stepped on by another player becomes insane. One tier higher insanity compared to the rank of the genjutsu is applied to those whose shadow was stepped on. Players can hide in their shadow and shrink it down to half its size or grow it to double its size. The shadow of Kagekiken can cut the shadow of another to seemingly cause the same injury on their actual body. Those who lose the shadow game become more insane and susceptible to additional fictions.
Act II. Hide and Seek [ Dai Nii: Kakurenbō ] | Rank X | Genjutsu | Spiritual
Category: Illusory
Primary Sense: Sight
Additional Senses: Touch
Base Duration: 10 Posts
Upkeep: 20 Chakra
Trigger: Acknowledging Violet Light From Blade
Source: Holographic
Status Effect: Mental Stress
Description: The cutlass is covered in haunting and blaring violet light that when acknowledged begins the second act of the opera. All players including the user start with the first tier of mental stress. Expending 10 chakra allows violet light to consume any player including the user and opponent to cloak them in invisibility. Using combat actions causes the hider to be revealed. Invisibility does not consume an action so players can weave in and out of invisibility with ease. When a player makes physical contact with another it makes the other player "found" and raises their tier of mental stress by one. The player that reaches the fourth tier of mental stress first loses the game and is affected by genjutsu at [1] sense higher for the rest of the battle.
Act III. Make Believe [ Dai San: Itsuwari ] | Rank X | Genjutsu [ Miasma ] | Spiritual
Category: Illusory
Primary Sense: Sight
Additional Senses: Sound, Touch
Base Duration: 10 Posts
Upkeep: 20 Chakra
Trigger: Acknowledging Illusory Fog
Source: Holographic
Status Effect: Insanity
Description: A purple fog (can be substituted for miasma) originates from Kagekiken over the entire area (topix) and acknowledgment of the fog begins the game. Because of the illusionary nature of the fog, it can be blasted away but will cover the area immediately and seems to constantly replace itself. In the fog's denseness, there are passing phantoms of monstrous yokai. While in the fog, players can create [1] X-Ranked monster per post of their own imagination using their own chakra. The created monster can use basic combat attacks against another player's monster. When a player's monster dies a tiered amount of insanity based on the chakra rank of the monster inflicts the creator. If a monster harms a player's body they believe the injuries are real.

Poison Specs
Drug Name: Yorujozo (夜の醸造, Yoru no jōzō, Night Brew)
Drug Type: Poison
Drug Tier: Legendary | Tier 4
Drug Form: Liquid | Gas
Narcotic Description: Yorujozo is a violet alcoholic brew created by the Shadowfoot Tribe of oni who live in the black forest (Kuro Shinrin) of the Land of Fire. These oni are born with gray skin that turns violet from the amount of Yorujozo they consume. Regular consumption of Yorujozo can turn the lips violet while constant intake dyes the body's skin. Yorujozo is highly toxic and hallucinogenic. The Shadowfoot oni consider the liquid sacred because consumption of it gives them otherworldly visions which aid in deciphering prophecies, a central aspect of the tribe's culture. The brew is highly sedative as well and helps the consumer sleep while also delivering the typical effects of alcohol. The brew is made from the inky purple leaves of the black forest's trees. Newborn Shadowfoot oni are fed a single leaf to allow them to consume Yorujozo without harm. Those who ingest this rare leaf become immune to Yorujozo's toxicity while retaining the psychedelic and alcoholic effects. Yorujozo is a viscous liquid of violet coloring that flows like honey and creates illusory fumes. It tastes as foul as ink when it hits the tongue but has a sweet and pleasant taste when swallowed. It can easily be made into gas and applied to miasma techniques. Yorujozo when it poisons a target is highly sedative and reduces speed greatly. It causes insanity and intense hallucinations psychologically. Physically the poison turns the skin violet and necrotic while causing the eyes to shake and is intensely disorienting. The rare black forest leaves that are used to brew this poison can be used as an acutely efficacious antidote.

• Reduces speed by 8.
• Subtracts 160 chakra and stamina from reserves. (If cured immediately, this effect does not apply.)
• Continually Deducts 40 chakra and stamina until cured.
• Because it is an oni brew all status effects are one tier lower in effectiveness against oni:
• Insanity | Tier 4
▱▰▱• Reduces agility by 8 until cured or the insanity-inducing genjutsu is dispelled.
▱▰▱• The caster can add [4] phantasms (sensory hallucinations) to any additional genjutsu until cured or the insanity-inducing genjutsu is dispelled. Cannot go beyond the [5] sense limit.
• Disease | Tier 4
▱▰▱• Bukijutsu and Taijutsu are 1-rank weaker.
▱▰▱• Increase the cost of all techniques by [40].
• Vertigo | Tier 4
▱▰▱• Evasive maneuvers cost [80] additional resource.
▱▰▱• Shunshin can be used but are disoriented and cause the user to end up somewhere else, Shunshin and Kawarimi cause nausea reducing activation and additionally causes the user to fall on the ground.

Personal Attributes
▱▰▱ Crow Eye | When a young Satoshi looked through the lens of fate to see his prophecy, his right eye was taken as a price. This eye has been nicknamed his "crow eye" because it was cursed by the crow king Yatagarasu in exchange for the prophecy. This crow eye is connected to the eyes of Yogen, the personal summon of Satoshi who has been fate bound to his summoner. Satoshi's crow eye and Yogen's eyes will often glow in unison. The crow eye's appearance is a ghastly violet that glows when it is not covered by an eyepatch. When the sharingan is used through the crow eye it appears to have blackened sclera and glowing purple tomoe and pupils. When the crow eye is in use it causes throbbing headache pain and is more susceptible to blindness. Mangekyo skills used through the crow eye are reduced by [1] use before the blindness status is inflicted. For example, if a technique can be used twice before blindness happens then in the crow eye it could only be used once meaning that the eye goes blind faster. However, the cursed crow eye is maddening when gazed upon as when a genjutsu is cast through it the eye glares with extremely bright violet light and inflicts insanity equal to the rank of the technique.
▱▰▱ Demonic Shroud | When an E-Rank amount of chakra is applied to Satoshi's natural chakra materialization it becomes even more realistic and haunting. Viewing the fog acts as the trigger for genjutsu and counts as eye contact for sharingan genjutsu/hypnosis if his sharingan is active. Alternatively, if no genjutsu is cast then viewing the shroud merely causes first-tier mental stress or insanity. This is not a technique and does not cost an activation.
▱▰▱ Illusory Prowess | This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost.
▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.
Illusory Prowess: This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost.
▱▰▱ Get Thee Back into the Tempest | Satoshi is granted the wind element.
▱▰▱ Phantom Master | Satoshi is able to add an additional sense to the illusory images created by his signature style of Phantom Slayer and custom techniques based upon it for a maximum of [2] senses. The images are sight-based and thus always have that sense but [2] additional senses like touch and sound can be added.
▱▰▱ Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.
▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.
▱▰▱ Mirror Master | Satoshi is able to add an additional sense to the illusory images created by the Mirror Image Art taijutsu style and custom techniques based upon it for a maximum of [2] senses. The images are sight-based and thus always have that sense but [2] additional senses like touch and sound can be added.
▱▰▱ Lore of the Crows | As a crow sage, Satoshi is able to read the ancient written crow language in the crow contract scroll and learn the secrets of their genjutsu. As a result, in combat, non-instance genjutsu cast by Satoshi in combat last for one post longer for no upkeep cost for each actively summoned crow on the battlefield (maximum of 5) as long as he is the contract holder.
▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.
▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
▱▰▱ Holy Conversion | For every RPC converted to the archpriest's religion they gain an endgame reward of their choice. The endgame reward can only be up to 2,000 XP in value. This PA is only obtained by archpriests and is automatically obtained once that title is granted.
▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required.

ghostfinch

Hurrak

Brooy

 
PostPosted: Mon Nov 08, 2021 7:44 pm

▰ |SHINOBI • INFO| ▰
• Seina Dokueki | S | Finance Minister | Tamer | Gen-Jutsu |
Appearance:

She didn’t entirely her offensive and more indirect techniques to be of true effect, though was a tad disheartened at the prospect that all of them were countered in one way or another. In the moment she thought this was all still acceptable considering her bigger play coming as she slapped her hand to the with wide and gleeful smirk toward her opponent as she now called on the Titans…. but they never came. Seina’s breathe caught in her throat as her smirking confidence was replaced with confused shock, knowing she did the technique correctly and yet nothing happened meant that somehow one of the Jashinists, likely the one opposite her had done some strange trick to stop this. Despite the awareness that she was out of her league, her arrogance and self importance screamed out with the extremely Karen like emotional response of outrage, Seina of coarse focusing said energy toward Saiko. This reactive response would ultimately got her caught by something nasty, her lack of focus making her completely miss the powerful manipulation the Jashinist wrought upon her as she tried to do the same to him.

”Bet you’re proud of your tricks, cultist trash!” She yelled as again she linked her fingers in a unique clan hand sign, closing her eyes before stepping them wide toward Saiko with a glare and a flash of intense purple light(Leer of the Medusa @ Saiko.). As they light illuminated Saiko it would start to bleed nature chakra forcibly into the man and start to petrify his body as he used his own technique to take a hold on her when their eyes met. At that point her actions were not entirely her own and the woman extended her arm with fingers in the gun hand posture, a small twisting orb of condensing water forming at the fingertips. Her large Oni would step forward and build up chakra with arms spread wide in tome with his master, to unleash a combo attack Saikos way. The Oni would clap its hand together to create a roaring as fire projected between its palms in a wide and destructive blast wave, to both burn and pulverize the Jashinist(Hellfire clap). Seina would unleash her own Jutsu in time with the Oni, though almost casually her arm would lean around with her head turning toward Satoshi and Junpeis combat and pointed at him with her fingers and letting the round loose after compensating for movement and distance. She even augmented the attack with her own Sage chakra to viciously petrify any area the shot simply skimmed, if it didn’t strike him more directly and as a result simply leave an inch or so wide hole form front to back. This action didn’t go unnoticed as near immediately after the shot was made, from within her sleeve the smaller but still large Tsula, the little snake forgoing attacking Saiko and instead rapidly wrapping itself form around her prominent limb and beginning to constrict and limit control of said arm as she began to hiss in an attempt to grab Siena’s attention and snap her out of it, though her hissed response made her out as potentially normal… the snake becoming momentarily unsure to if she was now betraying Satoshi as she found the opportunity.

Naga was also aware of this odd reaction and with the wisdom of age, was quicker on the uptake that she was potentially being manipulated, though he couldn’t directly help he would protect her while the small snake tried to help, circling around her almost in Sync with the mirrors Saiko created(S-rank doton Dragon explosion technique.). Again chakra built up within the snake and from the ground, a massive draconian form would come into existence, circling up into the air and overtop of the ground in an almost halo like formation and almost immediately detonated, the rock body rending asunder and shattering the surrounding glass mirrors with its fragmenting body. Nagas massive form reared its head back and release a much louder, intense hiss as the dragon detonate, unleashing more chakra into the surrounding environment, rock debris and flooring pulled toward and forming around the snakes massive body, making it even bigger in nature as he encircled ALL of his partners within his form like a dome made out of thick rock spaghetti(Hardening technique). This decision was out of a lack of trust for this surrounding barrier, the snake being a snake was used to trickery or clever tactics and as such acted on gut instinct. Seina who hasn’t questioned her actions against Satoshi was in the middle of questioning what her partners were doing, blocking her sight line of the opponent, going against her which never happened and now Naga Sealing her and the others beneath his body and the fact the shy Tsula was trying to restrain a limb had left her confused though they were in her opinion, getting in the way. She wouldn’t use violence toll against them to resolve something at any point, save the Oni, as such questioning them instead ”Naga, Tsula What is this?!? You’re interfering and I don’t understand what you are saying, I attacked the scum I intended too, we can’t afford to argue now!! MOVE!!” The words were yelled and filled with agitation and anger, reaching her free hand up her sleeve intending to pull Tsula off of her and regain control of her arm, still unaware of what was going on, the little snake increasing force and making it nearly impossible to do so.



Ooc: I was a bit uncertain here XD mind control and all :p)

Stamina 1655/1655 | Chakra 1495/1815 | 734/894 Clan Sage chakra |
Strength 4( cool | speed 4( cool | agility 4( cool | endurance 2( cool



Actions:

Act: Leer of Medusa
Act2: Water gun: Sunfire @ Satoshi (S-rank, Causes T4 petrifaction through clan Sage modes ability to apply it to any technique not possessing it.)
Act3:
Naga:
Act: Dragon Explosion technique S-rank (Against the mirrors)
Act: Hardening technique - A-rank
Act:
Tsula:
Act:Water gun:Sure fire S-rank (Inflicts Vipers ether poison below.)
Act:
Act:
Oni
Act: Hellfire Clap - A-rank Vs Saiko
Act:



-techniques/items used, Clan jutsu 1 rank cheaper.

Clan poison:
Legendary Tier | B-S+ Rank Dokueki Jutsu
• Tier 4 Paralysis.

Toxin Cloak [ Dokuso Manto ] | Rank S 2/10
The user forms a handseal before generating indigo toxic chakra over their entire body from head to toe. This spiritual chakra cloak makes taijutsu far deadlier by applying the legendary dokueki poison on contact. Additionally, this cloak lasts for ten posts and boosts the user's strength and endurance by [2] each. This aura will also protect the user from same rank spiritual techniques and below.

Water Gun: Sure Fire [ Mizudeppō no Jutsu: Tashikana ] | Rank S
An augmented version of the Water Gun technique. By concentrating the chakra further in one's fingertip launches a single water bullet with an immense penetrative force which can travel up to 5 miles from the firing point.

Dragon Explosion Technique [ Bakuha no Jutsu ] | Rank S
The user forms the required hand signs to activate this technique. If used in collaboration with another doton technique, this technique is considered S+ Rank in collisons. The user causes an oriental style dragon to form that rushes forward and smashes through the defenses of anything A Rank and below without degrading the force of this technique. Upon the same post it was made, this dragon may be detonated by a single hand sign, causing a one hundred foot explosion of earth and debris that shreds flesh, breaks bone and throws those stricken by it to it's furthest range.

Leer of Medusa [ Keito no Medusa ] | Rank A
While in the Dokueki sage mode, the Dokueki is able to channel an A-Rank amount of their sage chakra into their eyes. Blaring purple light leaves their vision and glares over the whole area (topic). One single object or person that the light touches is able to apply nature petrification. Despite the far reach of the bright light, the user is only able to focus on one object or person at a time for petrification. Also, this leer may be used as a visual trigger for genjutsu.

Hardening Technique [ Kyouka Jutsu ] | Rank A
The user expels chakra from their entire body, drawing rock, earth and debris into them that hardens into a very durable stone. The user's new stone body remains humanoid but resembles the user, keeping their facial structure although it has become larger. The user's body is able to withstand S Rank techniques without breaking the armor. Their forearms are able to morph for an additional C Rank amount of chakra to take the form of any stone weapon proportionate to their fifty foot body. In addition, the user gains a [2] point increase in strength but a [1] point decrease in speed.

Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
The user forms a string of hand signs, clapping their hands together and the end of the formation of seals. With the clap, a sea of flames is released that washes over a fifty foot area, engulfing anything within it and creating a concussive wave, forcing everything it impacts away thirty feet from the originating point of contact. This technique causes tier three burning and burns upon contact.

▰ Drug Name: Vipers Ether
▰ Drug Type: ( Poison )
▰ Drug Tier: (Legendary)
▰ Drug Form: (Liquid)
Narcotic Description: A horrendous almost cobalt blue coloured liquid that literally hisses when expose to the air. The compounds forming this venom are highly acidic causing it to eat through defences and kill the cells exposed to its effect, the chemicals soaking into the bloodstream and kicking its internal defences into overgear which weakens the body immensely. Those affected will feel a dull burning inside and almost immediately fever up as their body becomes pale and they feel chilled, the weakness wrought by this poisoned stunting offensive abilities and crippling defensive abilities entirely. This poison was originally designed to take down massive summons by slowly weakening them over time, so exposing a hum to it rather unreasonable.
- 3 Str/Agility
- Tier 3 Disease
• Reduces strength by 3
• Increase the cost of all techniques by [30].
• Reduces activations by [1].
- Tier 4 corrosive(Addition status from venomous viper, tier 3 if it needs to be on the same level as the prior ones.)
• Armor is treated as [3] rank lower. Ex. Heavy armor would be treated as no armor.
• Corrosion effects the resource used in defensive techniques, making defensive techniques cost [80] more resource to use or maintain.
• Lowers endurance by 4.


Earth Barrier Raging Wave [ Tsuchi Shouheki Gekido Nami no Jutsu ] | Rank A
The user expels chakra from their hand as they slam it into the earth. The targeted area of fifty feet or less has it's surface weakened as it becomes unstable, preventing the user of "Act Of" techniques within it's area of control. While the user's hand remains on the ground, the target is required to pay an additional A Rank amount of resources for attacks due to the loss of concentration. This effected area acts like water in form as it moves freely, also reducing activations by one of each target.



Pats & Summons


Oni chakra 1420/1500 Stamina 1500/1500

Pet Name: Naga
Nickname:
Age: 15
Species: Snake
Height: {39ft or so}
Weight: 770lbs
Physical Features: Has an off white belly and the other 2/3rds or so of its body is covered in lighter almost silver scales. Has yellow/gold eyes. Is rather thick

TA Invested: 10
Chakra: 680/1000
Stamina: 1000/1000
Chakra Elements: Water, Earth
Enhanced Sense: Taste
Mirrored Techniques: Water, Earth, buki, Tai, instance gen-Jutsu
Mirrored Stats:
Strength:6
Speed:6
Agility:4
Endurance:4
Total Activation: 3
Tamer Attribute:
Mystic scales: Nagas scales as blessed and as a result as treated as medium spiritual armor without the drawbacks. Exposure to healing techniques will repair a rank of degradation once per jutsu.

Personality: {Naga is the protective and proud of his roll as Seinas guardian. He likes when his master goes on walks with him for it provides him the opportunity to hunt food which is much better than being fed in his opinion, although their are foods that only she/people can provide him that he quite enjoys. He comes off as lazy until someone who Seina doesn’t feel comfortable with or someone suspicious she may or may not be aware of catches his attention, then he can become confrontational and assertively aggressive. He see Tulla as his cute energetic junior and they apparently converse quite a bit, though only Senna and those who understand snakes might notice this.}
Background: { The personal guardian of Seina, gifted to her by her family when the girl was three. Naga is defined as a mystic snake, one of a specific breed that her families branch raises... although only likely so because of being in the family for so many generations. Naga most certainly takes an active roll as his charge and partners protector, acting as her shield and spear in battle. }


Pet Name: Tsula
Nickname:
Age: 4
Species: Snake
Height: under 8 feat long.
Weight: 19lbs
Physical Features: Silver snake with gold diamonds on its back.

TA Invested: 6
Chakra: 980
Stamina: 1000
Chakra Elements: Maruton, water
Enhanced Sense: Touch
Mirrored Techniques: Buki/tai, Maruton, Water. Enchantment gen
Mirrored Stats:
Strength:4
Speed:8
Agility:6
Endurance:2
Total Activation: 3
Tamer Attribute: Tamer attribute: Mistresses sleeve viper
Tsula has been through an interesting program where the food she eats is polluted with Siena’s crafted toxins. This allows any bite attack or water release nin-jutsu she produces to have one of Seinas crafted toxins applied to it, chosen at the start of the battle. In the case of close combat this applies to Grapples, basic combat attacks, tai/Buki using the mouth(often using her mouth/face when using punching or lunging techniques) and customs/jutsu explicitly involving bites. Secondarily, if using a bite attack from within/on Seinas sleeve/person when Seina is performing Tai/Buki-jutsu, Tsula can simultaneously use one of her own offensive actions and if Seinas strike is blocked or met by physical techniques or received, Tsulas attack then may only be evaded and ignores half the opponents total agility value while doing so, though the technique must be at or lower than Seinas performed technique

Personality: {Tulla is much more shy than her older companion Naga, tending to hide within her owners clothes and stick with defending and supporting her. Tulla is mostly seen when defending/helping her master as she is protective, or when Seina simply decides to bring her out to socialize with others. Tulla feels like Naga is too expectant of her and at the same time looks up to him, the two of them talk a lot and bicker mildly a good amount due to sever age differences between the two of them as well as compared to Seinas age when Naga was young.}
Background: { Tulla is a recent addition to Seinas animal companions, basically taking her from a fellow family member whose snake had recently given birth. Out of the few Seina received, Tulla was the only who made it beyond a pet as she liked to spend as much time as possible with Senna. }






Ephemeral Ozymandias

NecroPlant

Novasse

Ichengo Angelus

pyrategross
 

Prince_yureil

Liberal Lunatic


ghostfinch

Seeker

PostPosted: Wed Nov 10, 2021 10:27 am
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                  Quote:
                   
                  Junpei


                      User Image - Blocked by "Display Image" Settings. Click to show.
                      Astika hissed at Yazawa's actions, placing a seal to deactivate the one the man had used [ The Third Seal Sealing [ San no Fuuin Houin ] | Rank S ]. Then, the demon placed a new fuuin array, one that generated a quadruple rashimon around the man [ Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ] | Rank S+ ]. Finally, Astika repeated the technique to contain the fire orbs of Satoshi [ Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ] | Rank S+ ].

                      Junpei snarled at the girl's attacks, but he was not alone. His allies strengthened him as Jashin led his hands. Saiko would absorb Soyeon's intense chakra prowess, giving him the perfect opportunity to strike. "Your Spirit is commendable, but your Purpose is misguided. You ought to be a shepherd of Jashin. For whatever crimes you lot lay at his feet, he would never need to take your Mind for your Faith. He ask only of your Body for his Power." With that, he swung his scythe, summoning a giant raiton blast underneath Soyeon to throw her into the air [ Sacred Ascension | Rank S+ | Raiton | Bloodline [Ranton] ]. Regardless of how she reacted to the technique, he moved in a flash [ Body Flicker | E ]. Then, he held his hand out, summoning the prowess of Jashin to absorb the essence of Son Goku. "You are Cleansed."

                      Profile


                      Chakra Pool: 4,480/5,000
                      Saketon Chakra Pool: 1,000/1,000
                      Stamina Pool: 4,900/5,000

                      USED:
                      1. ▰ Sacred Ascension | Rank S+ | Raiton | Bloodline [Ranton]
                      Black Lightning shoots underneath Junpei's feet, powerfully ripping through the earth just to shoot upwards underneath an opponent. This techniques sends the opponent 200 feet into the air unless evaded. In addition to the paralysis innately caused by ranton user's lightning, this technique causes T4 trauma.
                      2. Body Flicker | E
                      3. Plot no Jutsu ;; stealing Son Goku's essence

                      1,280/2000
                      2000/2000
                      ASTIKA USED
                      1. ▰ The Third Seal Sealing [ San no Fuuin Houin ] | Rank S @ yazawa, negating
                      The user sacrifices one of their S-ranked scrolls and places a seal onto it. This seal radiates with a green glow which extends to the entire topic. All other seals by anyone aside from the user are disabled, and any active seals are negated. Only applies to seals S-ranked and below. Last for three post.
                      2. ▰ Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ] | Rank S+ | Restricted @ yazawa
                      By performing the summoning technique, the user manifest five, three hundred feet concrete gates of Rashomon. The two massive doors in the doorway are able to withstand techniques equal rank and below. This technique gains overwhelming when blocking oncoming attacks equal rank and below. In addition, by opening the doors, the gates become a vortex which attempt to swallow everything into their sealed gates. Any opponent sealed must pay an S+-ranked amount of chakra to break out. This technique has an upkeep cost of one hundred and sixy chakra per post they are open.
                      3. ▰ Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ] | Rank S+ | Restricted @ neutralizing Yogen jutsu
                      By performing the summoning technique, the user manifest five, three hundred feet concrete gates of Rashomon. The two massive doors in the doorway are able to withstand techniques equal rank and below. This technique gains overwhelming when blocking oncoming attacks equal rank and below. In addition, by opening the doors, the gates become a vortex which attempt to swallow everything into their sealed gates. Any opponent sealed must pay an S+-ranked amount of chakra to break out. This technique has an upkeep cost of one hundred and sixy chakra per post they are open.


                      Brooy

                      Hurrak
 
PostPosted: Thu Nov 11, 2021 6:17 pm
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              Seina had spirit, that was something Saiko had to give her. Regardless of her techniques being countered, she still had fight in her. Too much fight it seemed as she continued to go on the offensive. As soon as the flash of light came from Seina's eyes, Saiko waved a hand in front of himself to create a glass mirror. [ Reflect [ Terikeasu ] | Rank S+ | Spiritual ] The mirror would have the unfortunate effect of reflecting her technique back at herself. As Saiko did this, he found himself momentarily somewhere else. A time long forgotten in a world he had long ago left behind. He was only a young shinobi at the time and a much different person, but it was a scenario almost exactly like this. He was reflecting a jutsu that would paralyze him back against a clown before it turned to dust. What was goin- Before he could think too much on the memory it disappeared and was erased from his recent thoughts.

              Saiko snapped back to what was happening then and there. With only a little extra chakra did Saiko continue his mind control over Seina, forcing her to attack Yazawa this time. Then with a flick of his wrist the Mirror moved position and reflected her korabo technique into the sky to harmlessly disperse against the Citadel's defenses. [ Reflect [ Terikeasu ] | Rank S+ | Spiritual ] It seemed he was needed based on the massive dragons in the sky that threatened to crash down upon them. The man's aura reached out into the sky and encompassed it. When the dragons crashed into his chakra, the massive technique would be absorbed by his chakra materialization. It was time. Something in the air told him it was Junpei's opportunity to get what he came for.

              Saiko's eye moved onto Soyeon, his hand moving in front of himself with an open palm. The hand would close and once it did, Wooden tendrils would erupt from the ground behind her as she was blasted into the air. They would quickly form a hand that would hold her steady for Junpei to steal Son Goku's Essence. [ Wood Style: Laughing Buddha Technique [ Mokuton: Hotei no Jutsu ] | S Rank ] If they were successful in extracting the essence, Saiko's Sharingan would spin before each of the Jashinist would be absorbed by Kamui, disappearing without a trace.

              User Image

                ◆¦ CHAKRAx ??? / ??? x◆¦ STAMINAx ??? / ???



              ❖¦ Passives






              ❖¦ Current Stats
              ● Strength ► ?
              ● Speed ► ?
              ● Agility ► ?
              ● Endurance ► ?

              ❖¦ Other Additives




              ❖¦ Jutsu Used
              ● Crystal Armor [ Kesshō no Yoroi ] | Rank S rank
              This technique allows the user to cover their skin with a thin sheet of crystal that improves defense against physical attacks. In addition to blocking up to its rank in techniques, this armor provides [1] point of endurance at E-C rank and [2] points of endurance at B-S+ rank. This technique is treated as full body medium armor with all benefits and drawbacks of the armor system. This technique has a [8] post duration before it shatters and must be reformed.

              ● Unknown Chakra absorption on Soyeon's super duper Korabo technique
              ● Distinguished Heavenly Gods [ Kotoamatsukami ] (Using Upkeep to keep the technique goin, this time on Yazawa)
              ▰Rank: S+
              ▰Primary Sense: Chakra
              ▰Additional Senses: None
              ▰Base Duration: 5 Posts
              ▰Upkeep: 100 Chakra
              ▰Trigger: Eye Contact
              ▰Source: Sharingan
              ▰Status Effect: None
              ▰Description: After making eye contact with only a single target, the Uchiha is able to create false experiences in the mind using the sixth chakra sense. Kotoamatsukami uses only one sense in the chakra sense but manipulates it so thoroughly and so subtly that the genjutsu is incredibly difficult to detect. The victim will act with their own mannerisms and personality completely intact but still under the control of the user for the duration. If the byakugan or tenseigan is used they will only see that the dojutsu is highly active but without knowledge of its purpose. Requires Hypnosis lens. Requires eye contact and the user to be of the genjutsu class due to the incredibly precise nature of Kotoamatsukami's mind control. While the target is under Kotoamatsukami's control, the user can dictate one of their combat activations per post or impart one dictum to take a social action per post. Applies Tier 3 blindness after 2 uses of the technique, the blindness applying after the technique ends on the second use. If tier 3 is already active, increases or adds upkeep cost of the sharingan by [5] chakra per post.

              ● Wood Style: Laughing Buddha Technique [ Mokuton: Hotei no Jutsu ] | Rank S
              After performing the required hand signs, the user creates two gigantic hands that emerge from the earth, each the size of a tailed beast but can be made as small as standard hands if desired. Each hand requires an S Rank amount of reserves to combat. These hands then grasp their target, restraining them in place as they are reduced by two hundred chakra ( Demon, Sage, Corrupted, Standard ) and suffer one rank of tenketsu rot per post, nullifying all agility and endurance when interacting with them while reducing techniques against it during collisions by two ranks. This requires a B ranked upkeep per post from the user. Finally, an additional hand per body rank of the user may be created.




              Hurrak

              ghostfinch

              Pyrategross

              Roy-shach

              Jenni Deer

              Ephemeral Ozymandias

              Novasse

              Prince_yureil

 

Brooy
Crew

Omnipresent Cultist


Roy-schach

PostPosted: Thu Nov 11, 2021 8:41 pm
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Yazawa Hakuseki


║ CHAKRAx 3,130 / 3,850 x ║ STAMINAx 2,020 / 2,100 x ║ XPx 8,000 x ║ RYOx 34,000
Amegakure x N/A x S + Rankx Scholar / Ninjutsu



tab The hiss caught his attention, Yazawa's eyes brought the creature Astika into view. The sight sent a shiver down his spine. Those snake eyes specifically. Only to see his trap deconstructed before it could even be effective. He'd grit his teeth, the creature was a sealer and soon enough he'd be surrounded by even more of the damn demonic gates. "Not any variety, eh?"

tab Yazawa's hands moved in quick succession. As he finished up the ground underneath him quaked and shuddered. He'd bring his hand up again, holding his palm up to the ceiling, his left hand gripped his wrist. He'd focus, chakra quickly whirling into that sphere of energy. As the ground continued to trimmer the floor would turn into a slush of muddy earth. Bits of the Doton chakra seemed to be pulled into the Rasengan, forming a solid peice of earth at the center of the mass of energy. With a stomp of his foot the muddy, rocky, earth would blast out all around him. Smashing into the super strong walls of those Rashomon. "HHHHHYYYYAAAAH!" Yazawa bellowed out a war cry as he reared back to chunk his Doton infused Rasengan into the walls. [ Korabo: Dense Earthen Rasengan Tsunami | Rank S+ Overwhelming ] The Rasengan would crack open those walls and bust the Interim Minister out of his confined predicament.

[Speed Stat Cap: Extra Activation ]

tab His attention was still on Astika and he'd bolt at him without a second thought. He'd close the distance, duck down and kick himself up. His hand was closed in a tight fist, chakra emanating from his knuckles as he attempted a rough uppercut on the snakelike halfling. His maroon eyes on the Jashinist's summon, hoping to feel the break of the enemy's chin. [ Explosive Contact | Rank S | Complex ]




[ Profile Link ]

COMBAT DATA


Base D.R.
┌──────────────────────────────────────┐
+4 Strength || +4 Speed || + 2 Agility || +4 Endurance
└───────────────────────────────────────┘


    ✘║ Activations Used
      Spiral Sphere [ Rasengan ] | Rank S
      The Rasengan is the perfect shape manipulation of chakra. The user gathers chakra within the palm of their hand, creating an orb of chakra that rotates rapidly beneath the surface of the orb which is roughly the size of a baseball at A-Rank usage. The user is able to pay a C ranked upkeep in order to maintain this technique as long as needed to make physical contact. Upon contact, the orb rotates rapidly, applying a drill-like effect to the target, allowing it to shred through techniques, treating spiritual and ninjutsu techniques as one rank lower. Alternatively, this technique is used to cause a target to go flying upon contact, spinning in the direction of the orb's current, destroying the landscape in an area twenty feet wide and fifty feet in length. Additionally, the user is able to pay an S+ Ranked amount of chakra that increases the size of the Rasengan to twenty feet in size, retaining it's upkeep cost and properties of the original Rasengan and doubling the damage radius of it's alternate use. This variant is known as the Oodama Rasengan [ Big Ball Spiral Sphere ].
      Activation DR: [ +0 Strength || + 0 Speed || + 0 Agility || +0 Endurance ] ↵

      Earthen Tsunami Technique [ Dosei Tsunami Technique ] | Rank S Overwhelming
      The user forms the required hand signs, causing the earth in the targeted area to begin rumbling before it breaks apart and forms a one hundred foot tall wave of rock and rubble around them that seems nearly liquid due to it's malleable state. With a stop of their foot, this wall washes over a two hundred foot expanse, devastating anyone caught in it's wake. This leaves a ten foot deep coating of rubble over the existing landscape, causing tier four suffocation to those beneath it while they suffer shattered bones and hemorrhaging. The target must gain medical treatment within three posts or become comatose.
      Activation DR: [ +0 Strength || + 0 Speed || +0 Agility || +0 Endurance ]


      Collaboration [ Korabo ] | Rank X | Passive
      technique allows the user to combine two techniques together in order to create a single, stronger technique. Both activations of the lesser techniques must be paid along with their original cost from the person casting the technique. If the techniques combining originate from separate individuals, both individuals must have this technique and be able to use techniques equal to their partner's body rank. Two techniques of equal rank fused will become a technique of power one rank higher. So two B-ranked techniques fuse to make one A-ranked technique. Furthermore, two techniques separated by one rank in power will take the rank power of the higher rank, but will eliminate any potential weaknesses of the two techniques, and give the fusion the property of overwhelming. So if a B-ranked an a C-ranked technique were fused through the use of Korabo, then the technique would be B-ranked power with the property of overwhelming to techniques of the same rank. Finally, the rules for what techniques can be fused are as followed. The first rule is that the two techniques need to fulfill the same general purpose. For example, two projectile techniques can be fused together through the use of Korabo. However, an elemental shield and projectile technique cannot be fused together. Second of all, if two techniques of the same elemental property, or the same technique performed twice, are fused then the two techniques maintain their elemental strength and weaknesses. If two techniques with differing elements are fused, then the fusion loses all elemental strength and weaknesses. Finally, techniques can only be fused of different elements so long as they are complimentary elements, aka elements which have no elemental strength or weakness against each other. The only exception is if you fuse a technique with one of one rank higher, and the technique of one rank higher is of a weaker elemental property than the element which is stronger. An example is if you wanted to fuse a C-ranked water ninjutsu with a fire ninjutsu, then the fire ninjutsu would have to be B-ranked. In this example, the jutsu would treat the B-ranked fireball as C-ranked, and thus two fused would act as a B-ranked technique. Techniques fused either have to be of the same rank, or one rank difference. Finally, despite the leaning toward ninjutsu, this technique allows one to fuse complex and spiritual tai and bukijutsu as well. For complex techniques, treat it's fusion with ninjutsu as the example with two opposing elements fusing, (aka, if you want to fuse a B-ranked complex punch with a ninjutsu, then the ninjutsu would have to be C-ranked). Medical ninjutsu can also be korabo'd, but only with other medical techniques.
      Activation DR: [ +0 Strength || + 0 Speed || +0 Agility || +0 Endurance ] ↵


      Explosive Contact | Rank S | Complex
      The user imbues their fist with chakra, slamming it into the target's with an uppercut. Should the strike land on the torso or stomach of the target, they are thrown backward five feet per rank of the technique. If the chin is stricken, the opponent suffers a mild concussion and is thrown the same distance into the air. If the target is not able to catch themselves they are sure to break bones upon landing. This technique gains a [1] point increase in strength per rank.
      Activation DR: [ + 5 Strength || + 0 Speed || +0 Agility || +0 Endurance ] ↵


    ✘║ Ongoing Techniques


      Activation DR: [ +0 Strength || + 0 Speed || +0 Reflex || +0 Fortitude ] ↵



        Activation DR: [ +0 Strength || + 0 Speed || +0 Reflex || +0 Fortitude ] ↵



          Activation DR: [ +0 Strength || + 0 Speed || +0 Reflex || +0 Fortitude ] ↵

            ✘║ Combat Passives






          NON-COMBAT DATA

            ✘║ Mission Information
              Mission Title [ Rank ]
              Mission Details

              Mission Title [ Rank ]
              Mission Details

              Mission Title [ Rank ]
              Mission Details


            ✘║ Non-Combat Passives



            ✘║ OOC
              Notes:

 
PostPosted: Fri Nov 12, 2021 7:47 pm
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⟔IsaoMotoki⟓

| Counselor to the Faithful |


The sting! The burn! Isao stepped back further despite his impenetrable sharingan shield. He wasn't quick enough to ward off a second fire blast and caught quite the burn. His white robes smoking as the last of the blast remained as a bright orange glow smoldering the lining of clothing.
Mina wasn't done either. She crossed the bed of molten earth and cast clones in her wake. His grin grew. In light of the change in his senses the monk could still see the flashing lights of the nearby struggle and feel the rumble of his allies’ attacks. He felt less and less inclined to entertain Mina, her anger, and leapt skyward in some effort to dodge the clones and catch his bearings. [Basic: S+ stamina dodge] Junpei and Saiko below had managed to fulfill the dark deed. Ooh. What’a rush!” He called heartily down to Mina with the Lahlil puppet dangling behind his trail. ”My task is done, kitten.” But the blows Mina had in store for him weren’t done.

His insult to her emotional injury was alike a mid-air step that displaced his location again [Shunshin] to reappear in range for Saiko to collect him. The Lahlil puppet crashing to his side before the monk bent and plucked by the neck. He laughed and shook the puppet mockingly at her. The doll was the fuel of her anger. Damage didn’t phase him and the torment of trashing Mina’s mentor didn’t bother the monk a bit. Isao hurled Lahlil aside, out of range of Saiko’s kamui, like she was no more than garbage.

He happily waved Mina off before he turned away. In a last showy string of airy ease, Isao swung the sickle-end of his weapon around and caught the chain in way that it swung around his neck. In his delight, continued to Saiko’s side, arched onto the toes of his sandals and kissed the Bijuu Killer’s cheek before he twirled about over to the side of the towering oni. Junpei was met with a toothy grin, an amorous grip on his backside, and puckered for a kiss on the lips as he would follow into the kamui.



tab
tab
Quotes:
ghostfinch

Pyrategross

Roy-shach

Ephemeral Ozymandias

Novasse

Prince_yureil

Quote:

Quote:





Quote:



Chakra: 5,695/6,000
Stamina 4,800/5,000
Lahlil: 720/1,200

Note: Isao's third eye is not displayed as easily as pictured
tab
|Strength ► 6 || Speed ► 6 || Agility ► 6 || Endurance ► 7|
Wind & Fire
▱ Genjutsu→ Master of Deception
▱Scholar→ Infinite Perception
▱Bloodline → Blood Knight
►[Void Release]► [Sharingan] ►[??]
tab

Isao's Activations :
Lahlil Action: [Puppet,▰ Rock Shield [ Doroku Gaeshi ] | Rank X ; S+ Rank)
The user channels chakra into their hands, gripping the earth below them as they manipulate it into rising before them. For each rank of the technique, the shield expands ten feet in height and width. This wall requires techniques of one rank above it in power to break through it.
tab @versus Projected Strike]

tab
If Grand Ballroom and Schemes and Subterfuge are STILL ACTIVE please refer to the spoiler further below in the Lingering actions group

Isao Action 1 ▰ [Void Release] En Garde [ Keikai shite ] | Rank B : Supplementary @ Chain and sickle weapon
tab
Although rapiers have been the most common choice in the past, this jutsu allows the user to coat a blade of their choice (within physical contact) and turn it into a Kūton technique for the purposes other jutsu in this list. Normal non-jutsu created structures such as a door or naturally occurring trees may allow the user to strike through if they wish, while chakra created effects require the use of [ Vacant Release]. If the user possesses the overwhelming trait granted to bloodline techniques and does not already possess overwhelming to their bukijutsu, then buki performed with this void blade may be granted overwhelming. Lasts for [ 5 ] of the user's posts

[1/5]

Isao Action 2
[Shinto Muso Ryu] Whirlwind | Rank A | Complex [Overwhelming] | @ versus Explosive Wave & Mina
The user slings their chain in circular patterns around their body while expelling chakra from the chain. While this is being done, ninjutsu equal to the rank of this technique and lower as well as projectiles may be reflected back at their source.

Isao Action 3
[Shinto Muso Ryu] Binding Chains | Rank X | Simple [Overwhelming] @ S-rank | vs Mina
The practitioner throws the weighted end or the sickle at the opponent, having it wrap around their body repeatedly until it completely binds their upper body, trapping their limbs at the side. For each rank of this technique the target's agility is reduced by a [1] point amount while bound. Requires the target pay the rank of the technique in stamina to escape.

Isao’s Hacky Packy Action
▰ Uchiha Art: Hidden Strike | B-A Rank @ B-rank versus Mina
Using this skill, a massive, almost phantom, translucent limb will project from the Uchiha, threatening to outright swat a target, grab and crush them, or whatever else a single, large limb could do. Has the color of the user’s chakra. The limb is capable of taking only up to its own rank in damage, and disappears at the end of it’s intended attack. For A rank, two of these phantom limbs are projected from the user, with these arms or legs only originating from the user’s body.

Lingering Actions

@ Junpei
▰ Presence of Mind [ Taizenjijaku ] | Rank E
Attaches a nearly thin wisp of the user's void chakra on up to one ally, summon (your own), or clone (your own) insight. This may then be used to impart the user’s chakra signature on someone allowing them to both appear as the user to sensory effects, as well as gain any benefits from void jutsu. This includes:
• Being able to make use of the movement portion after a successful [ Black Waltz ].
• Being able to phase through the Kūton member's void jutsu.
This effect persists on the target until the end of the battle or until the user dismisses it early.

Linger Action@Supplementary - It was unclear to me if this was cancelled; if so please disregard


▰ Grand Ballroom [ Gurandobōrurūmu ] | Rank S ---
The user spills void chakra from their bodies at a rapid rate, this void chakra soaks into everything it touches in a two-foot radius until the landscape is permanently changed into a black mass of Kūton chakra. While within this field the landscape itself is considered a Kūton jutsu that allows one to change the origin point of any Kūton based jutsu to now come from any point the void covers. Lasts for [ 12 ] of the user's posts.
@Supplementary
Applying Tier 4 Depth Alteration

See spoiler for this unique technique's status effect
▰ Schemes and Subterfuge [ Sukīmu to Ryakudatsu ] | Rank C | Augment
The Kūton chakra that normally holds a void technique together instead changes to a ventablack color, temporarily altering the depth perception of others when interacting with it. This special status mimics tier two blindness effects for people and techniques that are interacting with the augmented jutsu. If the target is already under the effects of at least tier two blindness, or a previously afflicted depth perception, then this effect is doubled to tier four for the newest augmented jutsu. (Ex: Jimmy uses a void mist to apply depth perception, then uses a similarly augmented black waltz. The mist stays at tier two but the black waltz is considered tier four). This blindness has a duration equal to the augmented parent jutsu, with single-use attacks having the blinding effect applied to only the jutsu itself. Meaning that whenever the opponent interacts with said jutsu they are treated as having the appropriate tier of blindness. For further clarification see the chart below:

Tier One Depth Alteration

• Reduces agility by 2 points only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).

• Enemy Dodges cost [20] less resource only while dodging affected techniques, or completely if surrounded by enveloping effects (such as mist).

• Doujutsu requires an additional [10] resource to use while interacting with affected techniques, or while surrounded by enveloping effects (such as mist).

Tier Two Depth Alteration

• Reduces agility by 4, by 2 for doujutsu users only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).

• Normal vision cannot see affected techniques, or not at all if surrounded by enveloping techniques.

• Doujutsu requires an additional [20] resource to use only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).

Tier Three Depth Alteration

• Reduces agility by 6, 4 for Doujutsu users, only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).

• Normal Vision cannot see affected techniques, or not at all if surrounded by enveloping techniques. Doujutsu vision is blurred in this state.

• Doujutsu techniques cost [60] more resource to use only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).

Tier Four Depth Alteration

• Reduces agility by 8 only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).

• Doujutsu users cannot use Doujutsu techniques that require making eye contact, such as kamui, or cannot use them at all if surrounded by enveloping effects (such as mist).

Lahlil's Lingering Activation:
@Defensive
▰ Opaque Curtain [ Shakou Ichou ] | Rank S [2/10] Posts

The user sends out a wave of Chakra and uses it to read the air, disabling all sensory abilities within the area aside from the user’s abilities. This includes dojutsu and sage abilities. Enhanced senses view this area as a black box. Affects one thread for ten [10] of the user’s posts.


Personal Attributes

• Magician Performer - Maestro : Magicians may pay 10 less chakra for genjutsu they successfully activate using misdirection.
• Magician Performer - Virtuoso : Magicians may apply 2 genjutsu with 1 activation so long as both genjutsu are used with misdirection.
• Bard, Spoken Word 1: Genjutsu
• Bard Maestro Word 2: Ninjutsu: Wind
• Bard Virtuoso: Bards become capable of shortening their performances into very simple and almost non-performance. Allowing them to speak simply and plainly should they wish or simply make noises akin to what they want to do to use jutsu from their spoken word. The time for jutsu to form is still the same amount of time for doing hand seals.
• Puppet Theatre PA: Puppet Theatre members gain 3 Puppet Points and 2 Mechanisms even if not of the puppeteer class. If they are not of the Puppeteer Class they gain access to E-Rank Kugutsu. Kugutsu take up Ninjutsu slots in this case.
• Puppet Theatre Maestro: Capable of projecting their voice through their puppets. If they have multiple they can project it through all of them in use at once or a select few of them. If they are not of the Puppeteer Class they gain access to D-Rank Kugutsu. Kugutsu take up Ninjutsu slots in this case.
▱▰▱ NpC Plot Bananas | Kusarigama styles and attacks able to be marked as overwhelming [1] instance per post when outside of Jujutsu; due to his overkill dedication to Jashinist.
▱▰▱ Bane of the Immortal: In the event of Isao is dismembered he can rope his chakra strings into severed parts of his body to keep them in control. Isao's chakra emanates from the core of his body secures therefore a perpetual connection is available to keep him together, even if he looks very unsteady.
 

Hurrak
Crew

Eternal Lop


Novasse

PostPosted: Sat Nov 13, 2021 1:38 am
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      "Impressive, you're really making me push myself." Soyeon admitted, watching as her attack had been so effortlessly brushed aside. She was sweating a little from the exertion but nothing that she couldn't handle. The woman had been through far worse chakra wise, and if all else failed, she had her ways of getting a refresher. Soyeon had jumped to the aid of her beloved with very little hesitation on her part. Even in her frenzied mind, she still cared for the boy who had shown her the most amount of care in a world that had no place for her. So when she was able to see Satoshi's form being drowned, electrocuted, and turned into charcoal inside of the water orb, it was safe to say that she was less than thrilled at the sight. Her lavender stained lips curled into an intense frown, eyes widened at the sight of her Satoshi's fate. "You Jashinists want suffering, then I'm going to give you exactly that!" she said, rushing forward in a blind frenzy, aiming a flying kick at Junpei that was meet with a defense of his own. Bearing her fangs, the biju host would explode with lava again, her eyes a piercing red color as a single tail would emerge from behind her, form radiating the biju's chakra from every pore. "I'm gunna tear off those little horns of yours and make sure nobody sees those little beady eyes again, you little freak!" she wailed, tearing at him again before Junpei would strike back.

      With a swing of his darkened scythe, Soyeon was knocked up into the air from the black lightning summoned forth. Her form was blown away as she'd ready for a counter attack until her eyes caught wind of what was happening below her. Foul mokuton used was making its way towards her as she'd curse herself for the luck. Her hands moved as quickly as she could but no luck. Soyeon was caught in their embrace, the massive limb crushing her in its grasp as she'd be trapped in its grasp. It should have been no real problem, or at least until the jashinist from earlier would reappear in front of her. While restrained, she'd feel his hand grace her body as he'd siphon...something from her. Her tailed beast form would disperse, the host feeling herself getting lightheaded as she'd grunt and try focusing on her dwindling reserves. "C'mon you old monkey, give me something to work with!"

      "He's taking...I can't..." his voice grew fainter away. "I feel...incomplete."
      "I don't care! Just...Grow a tail! Two! Three! Anything to get us out you stupid ape!" she trailed off, feeling her energy being drained from the technique holding her in place.
      Silence was all that was to keep Soyeon company.
      "Son Goku?" Soyeon asked herself in anger, though panic next. "H-Hey. Come back!...Damn it! It can't end like this. I can't die while...Sato-kun..."

      Soyeon weakly tried to raise her head to the love of her life, seeing her vision blur while the chakra drain and tenketsu rot worked its magic. She'd struggle to keep her head up but soon her vision would go dark as Son Goku's essence would be drained from her. As the jashinists would be transported into the Kamui, the mokuton enhanced hands would be recalled. Soyeon's body would collapse onto the floor of the room, the Minister of Propaganda alive but drained of her energy.

      ×TITLE: Amegakure Minister of Propaganda】▰【RANK: S+】▰【STRENGTH: 01】▰【SPEED: 00】▰【AGILITY: 00】▰【ENDURANCE: 01】▰【CHAKRA: 4,160 | 5,000】▰【STAMINA: 3,060 || 3,100】▰【NATURE CHAKRA: 1,500 || 1,500

      Ephemeral Ozymandias

      pyrategross

      ghostfinch
 
PostPosted: Wed Nov 17, 2021 4:58 pm
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▱▰▱Satoshi's susanoo completed blocked the unexpected attack from Seina. He raised an eyebrow as he looked back at her attempt to attack him. Before he could counterattack or get to the bottom of this perceived betrayal, he noticed that Junpei was able to neutralize his fire attack. Finally, he looked over at Soyeon and dropped all of his other focuses. He ran toward her with blinding speed as the yang energy of Son Goku was siphoned out of her. She was trapped in a tree limb and Satoshi commanded his susanoo to cut through it. As it sliced through it, it was too late for him to stop the contamination of Son Goku's chakra. As the susanoo blade slashed through it, Soyeon's limp body would fall into his arms below. Blood escaped through his left eye while black blood poured out of his crow eye. His bloody tears exhibited his strain as he watched the Jashinist's escape. Satoshi was feral as he checked Soyeon's pulse and was shocked that she managed to actually survive the ritual. The Amekage shouted loudly as he watched the Jashinists begin to leave. "Cowards!" He shouted as he ran toward the portal while carrying Soyeon. He was prepared to continue the fight and get his revenge. The arrogant man was protective of his creation in Soyeon and was furious that they tampered with Son Goku. Black flames were hurled toward them but it was for naught as they escaped the Pale Citadel. "Damn it all!" Satoshi shouted as he looked around to see that only his supposed allies against the Jashinists remained. He allowed his susanoo to dissipate as he carried Soyeon away to receive healing. Internally, Satoshi swore that he would have his revenge no matter who he needed to ally with.


_______________
⚔𝓞𝓾𝓽 𝓸𝓯 𝓒𝓸𝓷𝓽𝓮𝔁𝓽⚔
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯





×TITLE: Shodai Amekage】▰【RANK: S+】▰【STRENGTH: 08】▰【SPEED: 08】▰【AGILITY: 08】▰【ENDURANCE: 08】▰【CHAKRA: 4,200 || 5,000】▰【STAMINA: 5,000 || 5,000】▰【NATURE CHAKRA: 1,260 || 1,500

Technique Used:
[ Technique Name ]
▱▰▱
Techniques Active:
Susanoo [ Impetuous Man ] | Rank S+
The user forms several hand signs, creating a giant chakra like avatar that is capable of defending them and attacking, giving them offensive and defensive capabilities for colossus battles with demons and summons. Susanoo comes in variant forms depending on the chakra spent to create the avatar. Each variant of the Susanoo requires three posts of training to unlock. Applies tier 1 blindness for Susanoo below Yamabushi after 3 uses, Tier 2 for Yamabushi and Majestic Attire after 3 uses. If the specified tier is already active, increases or adds upkeep cost of the sharingan by [5] chakra per post.
Majestic Attire
Rank: S+
Description: A variant that can only be utilized after mastering the remainder of the Susanoo variants. The Majestic Attire technique allows the user to form a Susanoo like armor of the user's chakra color around a person, summon, or demon. This technique grants the target a [4] point increase in endurance and a [2] point increase in strength. Additionally, the target is granted a single chakra weapon of the user's choice that is maximally twice the target's height. Bukijutsu and basic combat weapon skills with this weapon are treated as spiritual when interacting with techniques. This technique has an upkeep of A rank per post after it's initial use.

Active Effects
Sharingan Status:
• Inactive
Eternal Mangekyo Sharingan Status:
• Active | Piercing Lens
Crow Sage Mode Status:
• Active
Status Effects:
• None

Active Summons:
▰ Yogen
Rank A | Chakra: 1,000 | Stamina: 300

Yogen's Used Techniques:
▰ Pandemonium [ Daikonran ] | Rank S+
A technique that is exponentially increased in strength depending on the amount of burning that has been applied to a battlefield within the topic and what is active at the time of use. The user creates four orbs of fire without the support of other techniques. These four orbs are approximately one foot in width and each explode with a tsunami of flames that expands in all directions for one hundred feet a piece after seeking out their targets for up to four posts without upkeep. These flames all inflict tier four burning and burns upon those in the area who are undefended. In addition, for each technique's burning effect that was active during this technique's activation, an additional orb is created that has explodes to cover an area of ten feet per rank of the technique the burning status was attached to. These orbs may be kept active and seeking targets beyond their three post limit by paying an upkeep of eighty chakra per post.


Weapon Specs
Weapon Name: Kagekiken no Gensō [ 歌劇剣 の 幻想, Illusory Opera Sword ]
Weapon Type: Cutlass
Weapon Size: 27 inches long/1 inch wide
Bukijutsu Classification: Medium Blade
Weapon Weight: 3 lbs
Stats Increase: +2 Agility, +2 Speed
Elemental Affinity: Miasma, Fire
Description: Kagekiken no Gensō is a haunted legendary blade that is infamous for "making fictions real" with a three-act drama that is based on illusory genjutsu and manifests as simple games. The first act represents a great hero who embarks on his journey but is forced to confront the darkness of his own psyche and that of his traitorous companions. The second act represents when the hero overcomes the betrayal and hides from the beast he was sent to kill. The third and final act details how the hero slays the beast, defeats the dark forces, and saves the kingdom. All genjutsu manifested by Kagekiken itself are holographic in nature meaning that everyone in its presence who detects the trigger including the wielder is subject to the rules of the play unless they release themselves. All performances are choreographed games meaning that there is a determined fate behind what occurs and it is not a gamble.Kagekiken has a dark blue katana hilt and bronze tsuba that deceptively indicates that it is a katana when sheathed but when unsheathed the blade is revealed to be a cutlass.
Ability Summary:
Act I: The Shadow Game [ Dai Ichi: Kage Gēmu ] | Rank X | Genjutsu [ Miasma ] | Cost [ Spritual ]
Category: Illusory
Primary Sense: Sight
Additional Senses: Touch, Sound
Base Duration: 10 Posts
Upkeep: 20 Chakra
Trigger: Acknowledging Miasma From Blade
Source: Holograms
Status Effect: Insanity
Description: The wielder creates a thick "curtain" of purple miasma generated through the blade. If the miasma is viewed, inhaled, or acknowledged in any other way then they are placed under the rules of Kagekiken's shadow game including the wielder, allies, and enemies alike. The shadow game is that anyone whose shadow is stepped on by another player becomes insane. One tier higher insanity compared to the rank of the genjutsu is applied to those whose shadow was stepped on. Players can hide in their shadow and shrink it down to half its size or grow it to double its size. The shadow of Kagekiken can cut the shadow of another to seemingly cause the same injury on their actual body. Those who lose the shadow game become more insane and susceptible to additional fictions.
Act II. Hide and Seek [ Dai Nii: Kakurenbō ] | Rank X | Genjutsu | Spiritual
Category: Illusory
Primary Sense: Sight
Additional Senses: Touch
Base Duration: 10 Posts
Upkeep: 20 Chakra
Trigger: Acknowledging Violet Light From Blade
Source: Holographic
Status Effect: Mental Stress
Description: The cutlass is covered in haunting and blaring violet light that when acknowledged begins the second act of the opera. All players including the user start with the first tier of mental stress. Expending 10 chakra allows violet light to consume any player including the user and opponent to cloak them in invisibility. Using combat actions causes the hider to be revealed. Invisibility does not consume an action so players can weave in and out of invisibility with ease. When a player makes physical contact with another it makes the other player "found" and raises their tier of mental stress by one. The player that reaches the fourth tier of mental stress first loses the game and is affected by genjutsu at [1] sense higher for the rest of the battle.
Act III. Make Believe [ Dai San: Itsuwari ] | Rank X | Genjutsu [ Miasma ] | Spiritual
Category: Illusory
Primary Sense: Sight
Additional Senses: Sound, Touch
Base Duration: 10 Posts
Upkeep: 20 Chakra
Trigger: Acknowledging Illusory Fog
Source: Holographic
Status Effect: Insanity
Description: A purple fog (can be substituted for miasma) originates from Kagekiken over the entire area (topix) and acknowledgment of the fog begins the game. Because of the illusionary nature of the fog, it can be blasted away but will cover the area immediately and seems to constantly replace itself. In the fog's denseness, there are passing phantoms of monstrous yokai. While in the fog, players can create [1] X-Ranked monster per post of their own imagination using their own chakra. The created monster can use basic combat attacks against another player's monster. When a player's monster dies a tiered amount of insanity based on the chakra rank of the monster inflicts the creator. If a monster harms a player's body they believe the injuries are real.

Poison Specs
Drug Name: Yorujozo (夜の醸造, Yoru no jōzō, Night Brew)
Drug Type: Poison
Drug Tier: Legendary | Tier 4
Drug Form: Liquid | Gas
Narcotic Description: Yorujozo is a violet alcoholic brew created by the Shadowfoot Tribe of oni who live in the black forest (Kuro Shinrin) of the Land of Fire. These oni are born with gray skin that turns violet from the amount of Yorujozo they consume. Regular consumption of Yorujozo can turn the lips violet while constant intake dyes the body's skin. Yorujozo is highly toxic and hallucinogenic. The Shadowfoot oni consider the liquid sacred because consumption of it gives them otherworldly visions which aid in deciphering prophecies, a central aspect of the tribe's culture. The brew is highly sedative as well and helps the consumer sleep while also delivering the typical effects of alcohol. The brew is made from the inky purple leaves of the black forest's trees. Newborn Shadowfoot oni are fed a single leaf to allow them to consume Yorujozo without harm. Those who ingest this rare leaf become immune to Yorujozo's toxicity while retaining the psychedelic and alcoholic effects. Yorujozo is a viscous liquid of violet coloring that flows like honey and creates illusory fumes. It tastes as foul as ink when it hits the tongue but has a sweet and pleasant taste when swallowed. It can easily be made into gas and applied to miasma techniques. Yorujozo when it poisons a target is highly sedative and reduces speed greatly. It causes insanity and intense hallucinations psychologically. Physically the poison turns the skin violet and necrotic while causing the eyes to shake and is intensely disorienting. The rare black forest leaves that are used to brew this poison can be used as an acutely efficacious antidote.

• Reduces speed by 8.
• Subtracts 160 chakra and stamina from reserves. (If cured immediately, this effect does not apply.)
• Continually Deducts 40 chakra and stamina until cured.
• Because it is an oni brew all status effects are one tier lower in effectiveness against oni:
• Insanity | Tier 4
▱▰▱• Reduces agility by 8 until cured or the insanity-inducing genjutsu is dispelled.
▱▰▱• The caster can add [4] phantasms (sensory hallucinations) to any additional genjutsu until cured or the insanity-inducing genjutsu is dispelled. Cannot go beyond the [5] sense limit.
• Disease | Tier 4
▱▰▱• Bukijutsu and Taijutsu are 1-rank weaker.
▱▰▱• Increase the cost of all techniques by [40].
• Vertigo | Tier 4
▱▰▱• Evasive maneuvers cost [80] additional resource.
▱▰▱• Shunshin can be used but are disoriented and cause the user to end up somewhere else, Shunshin and Kawarimi cause nausea reducing activation and additionally causes the user to fall on the ground.

Personal Attributes
▱▰▱ Crow Eye | When a young Satoshi looked through the lens of fate to see his prophecy, his right eye was taken as a price. This eye has been nicknamed his "crow eye" because it was cursed by the crow king Yatagarasu in exchange for the prophecy. This crow eye is connected to the eyes of Yogen, the personal summon of Satoshi who has been fate bound to his summoner. Satoshi's crow eye and Yogen's eyes will often glow in unison. The crow eye's appearance is a ghastly violet that glows when it is not covered by an eyepatch. When the sharingan is used through the crow eye it appears to have blackened sclera and glowing purple tomoe and pupils. When the crow eye is in use it causes throbbing headache pain and is more susceptible to blindness. Mangekyo skills used through the crow eye are reduced by [1] use before the blindness status is inflicted. For example, if a technique can be used twice before blindness happens then in the crow eye it could only be used once meaning that the eye goes blind faster. However, the cursed crow eye is maddening when gazed upon as when a genjutsu is cast through it the eye glares with extremely bright violet light and inflicts insanity equal to the rank of the technique.
▱▰▱ Demonic Shroud | When an E-Rank amount of chakra is applied to Satoshi's natural chakra materialization it becomes even more realistic and haunting. Viewing the fog acts as the trigger for genjutsu and counts as eye contact for sharingan genjutsu/hypnosis if his sharingan is active. Alternatively, if no genjutsu is cast then viewing the shroud merely causes first-tier mental stress or insanity. This is not a technique and does not cost an activation.
▱▰▱ Illusory Prowess | This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost.
▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.
Illusory Prowess: This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost.
▱▰▱ Get Thee Back into the Tempest | Satoshi is granted the wind element.
▱▰▱ Phantom Master | Satoshi is able to add an additional sense to the illusory images created by his signature style of Phantom Slayer and custom techniques based upon it for a maximum of [2] senses. The images are sight-based and thus always have that sense but [2] additional senses like touch and sound can be added.
▱▰▱ Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.
▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.
▱▰▱ Mirror Master | Satoshi is able to add an additional sense to the illusory images created by the Mirror Image Art taijutsu style and custom techniques based upon it for a maximum of [2] senses. The images are sight-based and thus always have that sense but [2] additional senses like touch and sound can be added.
▱▰▱ Lore of the Crows | As a crow sage, Satoshi is able to read the ancient written crow language in the crow contract scroll and learn the secrets of their genjutsu. As a result, in combat, non-instance genjutsu cast by Satoshi in combat last for one post longer for no upkeep cost for each actively summoned crow on the battlefield (maximum of 5) as long as he is the contract holder.
▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.
▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
▱▰▱ Holy Conversion | For every RPC converted to the archpriest's religion they gain an endgame reward of their choice. The endgame reward can only be up to 2,000 XP in value. This PA is only obtained by archpriests and is automatically obtained once that title is granted.
▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required.

ghostfinch

Hurrak

Brooy

Novasse

Prince_yureil

 

Ephemeral Ozymandias
Captain

Obsessive Prophet

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