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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

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Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Wed Apr 27, 2022 7:34 am
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                        ▰Origins in Nature:
                        Nature's Dwellers, these people are more a group of people who have some sort of relation that dates quite far back into their ancestry. Despite this, they refer to themselves as a Clan of people. They are spread quite far and wide through the world, but each different settlement of Nature's Dwellers you might find all share the same views for the most part. It is highly believed by the Nature's Dwellers that their abilities are bestowed upon them directly by Evergreen's Grace. It seems this is the actual case, as they have no real reason aside from such to explain how their children can be born with entirely different abilities and sometimes appearances than their parents. They are followers of Evergreen's religion, and quite welcoming to all so long as they do not threaten nature.

                        The Settlements of Nature's Dwellers are entirely separate from shinobi society, and often times hidden away much...much better than that of the Hidden Villages. Nature itself seems to commonly be part of their homes, hollowed out trees that somehow remain alive, volcanic hideaways, and a high variety of other types of things of the sort. Despite this, they are commonly aware of the happenings within shinobi society, as well as how it works as a whole. They do have and understand the concept of Chakra. They are capable of using jutsu as well...however unless they've adapted more to shinobi society than they have their own they will typically refer to their abilities and the like as "Evergreen's Magic" as opposed to Jutsu. In a similar fashion, many...if not all....of the Nature's Dwellers seem to boast something similar to the shinobi's "Bloodlines and Clan Abilities." As well as different types of combination elemental affinities. The members of the clan refer to them as "Evergreen's Blessing." It seems there are only a select few number of these that any given Nature's Dweller can have, outside of having one implanted into them.

                        Typically, there are two ways members of the clan will live. They will remain within their given society, or they will become wandering guardians of nature. Those who live within their original society will usually remain within their normal hierarchy. Those who become wandering guardians of nature commonly end up meeting with various people and are not completely bound by their original hierarchy. It is also rare, but possible, for members of the clan to be exiled, typically this is due to that member having done something particularly against the clan's beliefs.

                        ▰ Being Part of the Clan:
                        ▰ Characters must have the Religion "Children of Evergreen"
                        ▰ Characters can not have a Bloodline/Clan that is not in the list below.
                        ▰ Characters names must begin with "Ev" or have "'Ev" in their names. Examples: Evelyn or Ark'Evyt
                        ▰ Characters do not have surnames unless they have given themself a surname.
                        ▰ If a character gives themself a surname it must represent their purpose in society, their abilities/blessing, or both. Example: "Stormshearer" Storm representing their blessing of Storm Release and Shearer representing their position in society as a farmer of sheep.
                        ▰ Implants themselves are shunned by the Nature's Dwellers.
                        ▰ Getting an Implant of bloodline/clan that is not considered sacred is grounds for exile.
                        ▰ Killing of any living being for any reason other than to use as food is grounds for exile.
                        ▰ In reference to the rule above, accidents happen and so long as it is not intentional or originating from what can be perceived as aggressive action you can be forgiven. Example: Accidentally stepping on a bug.
                        ▰ Please Note, in reference to the list of bloodlines below, some bloodlines will explain that you're not a clan member while others may be listed as Unconditional. Regardless, you are NOT a member of any given clan connected to a bloodline. Those that specify things do such for narrative reasons.
                        ▰ Some Bloodlines/Clans will be listed with a different name followed by the actual clan name.
                        ▰ (I will add more as I think of them.)

                        ▰ List of Allowed Bloodlines and their Conditions:
                        Unconditional
                        ▰ Ice Release
                        ▰ Wood Release
                        ▰ Magnet Release
                        ▰ Scorch Release
                        ▰ Storm Release
                        ▰ Boil Release
                        ▰ Lava Release
                        ▰ Explosive Clay Art
                        ▰ Steel Release
                        ▰ Blessing of Lightning (Hatake Clan)
                        ▰ Speed Release
                        ▰ Crystal Release
                        ▰ Dust Release
                        ▰ Blessing of the Sea (Hoshigaki Clan)
                        ▰ Glass Release
                        ▰ Blessing of Salt and Purity (Hogosha Clan)
                        ▰ Curse of Explosions (Ignition Release)
                        ▰ Blessing of Bugs (Aburame Clan)
                        ▰ Blessing of Fauna (Inuzuka Clan)
                        ▰ Blessing of Bones (Kaguya Clan)
                        ▰ Kemono Shinzo
                        ▰ Curse of Blood (Ketsueki Clan)
                        ▰ Curse of Evil Spirits (Akuryo Clan)
                        ▰ Blessing of the World (Hozuki Clan)
                        ▰ Blessing of Oneself (Junsei Clan)
                        ▰ Blessing of the Snake (Doku Heki Clan)

                        Conditional
                        ▰ Byakugan/Tenseigan - You are NOT a Hyuuga, you merely have the Byakugan and Tenseigan. As such you will be required to learn from a Hyuuga how to utilize Gentle Fist. This MAY be an NPC, however must be done after character creation. Alternatively, if one of your character's parents is a Hyuuga, you may begin with Gentle Fist.

                        ▰ Blessing of Flames (Seinaru Enjo Clan) - You will be required to learn from a Seinaru Enjo how to utilize their flame types. This MAY be an NPC, however must be done after character creation. One of your parents may NOT be a Seinaru Enjo, this is due to the Samurai's lifestyle having been very closed off until recently. You MUST create at least one custom flame type.

                        ▰ Blessing of the Squids (Hojo Clan) - You can NOT be of the Endai Ika Heritage.

                        ▰ Common Clan Hierarchy:

 
PostPosted: Sat May 07, 2022 9:31 am
holde  

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
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