NPCs (Allowed to be used by the other RPers, but are *NOT* to be killed without my consent.)
Name: Nexol (Dead/permanently refused with Leon)
Age: 6000?
Race: Shadow
Description: A powerful arch-mage who helps to enforce the laws of the Empire he helped create over 6000 years ago.
Bio: Only Nexol and Leon I know of Nexol's origins..
Powers/Weapons: He has full control of the darkness and the light, making him one of the most powerful Mages ever to live on the entire continent. he can also hold his own in a sword battle.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Name: Leonardo Virgil Motosuwa I (Leon)-(Dead)
Age: 6237
Race: Neko
Description: A powerful warrior and arch-Mage who founded Arrius 6000 years ago at the age of 36
Bio: ..Leon keeps silent about his past...only Nexol and the Emperor know...
Powers/Weapons: He knows every spell Nexol knows and...well...just look at his piccie...-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Name: Leonardo Raejib Theos Motosuwa
Age: 20
Race: Alt'meir (Half-elf, Half-Neko)
Description: Tall and wiry.
Bio (optional): Leonardo Raegib Theos Motosuwa, son of the late Emperor Leonardo Motosuwa CXXVI and Queen and Lady Allia Motosuwa val-Scorn, is an Alt'meir (Half-Neko, Half-Elf (he takes after his Elvish mother)). He is powerful but incorruptible.
Powers/Weapons: He has a sword and the protection of his ancestor Leon I
Picture (Also optional):
(The female Neko is his wife)
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Name: Ignus Ixahrejem Indalescio Meteorokku (Ixahrejem)
Age: 500
Race: Was once a human...
Description: an undead creature with great intelligence, a powerful will
Bio (optional): Ignus (Formerly Jeremiah of the Eastern fire Clan of
Meteorokku) is the result of a good scientist gone bad...he was using magic to amplify the natural talent of a mage. His hatred for his superiors and his lust for control took over when the project was in a critical step. Jeremiah caste the spell on himself, twisting his mind and amplifying his natural pyrokinetic powers. He went on a 'burning rampage', totally destroying the Avian section of the Beastblood Quarter. Nexol caught him and sealed his powers away. All was fine and well until someone opened the tomb of a dead chaos god...
Powers/Weapons: Fire...he can ******** set himself on fire...he is a *MASTER* pyrokinetic...he also mastered thermokinetics, allowing him to absorb the heat from things, causing them to freeze...
Picture (Also optional):
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Name: Saint Cyril Yoséfu Luther (Dead)
Age: 26
Race: Daemo
Description: Looks human.
Bio: Cyril Luther was born in the city of Val during the reign of Emperor Leonardo Motosuwa CXXVI and Queen and Lady Allia Motosuwa val Scorn (6174 ASE). He moved to Arrius when his father died of the Plague with his three younger sisters. Upon arrival, he and his siblings were immediately taken in by the Order of Light and given an education. He quickly rose to the rank of Grandmaster and then founded St. Cyril's University to add to Arrius's status of 'A City For The Thinking Man." He is also the High Priest of the cult of the Daemo under the Mother Goddess.
Powers/Weapons: Fights with his spells that he learned from Leon and Nexol.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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Characters (Do *NOT* use these without the permission from its creator.)
Name: Azira
Age: 24
Race: Human (reincarnated from a white Phoenix)
Description: Very tall, almost abnormally so, with messy, short, very white hair, two long pieces in front that hang down over her face, and a red upside-down triangle tattooed below her right eye (which is blue, as is the other one.) She wears white robes with red triangles along the hems of the sleeves, neck, and bottom, a black leather belt, a white stole, a rosary, and simple sandals.
Bio: Her past is nothing special, she was born and spent her early childhood years on a small farm, and all she expected to do in life was grow old, get married, and have children, but then her affinity for a certain type of elemental magic was discovered and she was sent to a temple to be trained as a cleric.
Powers/Weapons: Lightning magic, usually in the form of calling a lightning bolt down on her enemy's heads, and invocations assisted by holy symbols. Her weapon is a stave. Unlike most clerics, she cannot do healing magic without the assistance of a holy symbol.
Other: She has little patience, and tends to be rather more headstrong than a stereotypical cleric. She'd probably be better off as a paladin.
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Name: Velorius Zagore
Age: ??
Race: Appears human
Description: Tall youthful appearing though with pure white hair and bright green eyes. Has a scar under his left eye. Dresses in functional comfortable clothes, generally in blue hues. Wears a cloak that covers his large dragon like wings, and when in public often wears a hood to hide his face
Bio (optional): Little is known about Velorius as he has only recently arrived in the region and no seems to know where from
Powers/Weapons: A master of the mystic arts, particularly the powers of chaos, Velorius prefers to use magic subtly rather than with pure power. Avoids close combat, leaving that to his hired help or gullible fools, though it is rumoured he carries an ornate blade under his cloak, but no ones seen it, at least no one living...
Picture (Also optional):
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Vel's Minions:
Name: Leslo and Varen
Age: don't age
Race: Humonculi
Description: They stand around seven feet tall and are wrapped in red cloaks, their faces are covered by black scarves and their eyes are completely black orbs.
Bio (optional): The Shadows are Humonculi, artificial humans created through magic, they posses inhuman speed and strength, wield massive claymores and are highly resistant to most magic. Leslo and Varen are unique and act as Velorius's personal bodyguards and messengers but beside those two Velorius has a small army of humonculi that he is constantly replenishing.
Powers/Weapons: Wield huge Claymores and also carry a number of throwing daggers.
Picture (Also optional): -----
Name: Davon Deberon
Age: looks early twenties
Race: human
Description: Tall and youthful appearing man with scruffy brown hair and blue eyes, he dresses in blue and whites and often bears a crest on his jacket of the Zagore clan.
Bio (optional): Despite his youthful appearance Davon is extremely calm and sagely, he acts as Velorius's chief assistant and is the only individual who knew Velorius before he came to Arrius.
Powers/Weapons: Is a gifted seer which is why he acts as Velorius intelligence agent he also is a fairly gifted aquamancer. Prefers to fight unarmed.
Picture (Also optional): ----
Name: Esme
Age: 25
Race: Human
Description: A tall and beautiful blond woman with eerie deep green eyes but often hides her appearance behind the façade of an old hag.
Bio (optional): She was actually born in Arrius but had a troubled childhood brought about her difficulty to control her powers. Velorius came across her and adopted her as once of his protégé's. Eventually she was trained to become one of his agents and his top assassin.
Powers/Weapons: A gifted sorceress, who excels at illusions.
Picture (Also optional): ---
Name: Ryhalt Mueller
Age: 19
Race: human
Description:
Bio (optional): A highly intelligent and gifted youngster who is a student of Velorius. He has far to go due to his tendency to get overly emotional and his inflated ego.
Powers/Weapons: wields a sword with expert skill and has mastered a variety of magics despite his young age.
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Name: Patrick
Age: Add one (million) to the highest number you can think of.
Race: Nékala (Ia)
Description: Dark and shadowy and obsessed with the word doom.
Bio (optional): Meh. Not chaos. Not law. He just wants to rule Arrius.
Powers/Weapons: Gravity and darkness. He dual-wields claymores.
...has lots and lots of minions...
Picture (Also optional):
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Name: Kenshin Virgil Motosuwa
Age: 6217
Race: Neko
Description: Kenshin is the first son of Leonardo Virgil Motosuwa I. He is very kind and gentle towards all, and never once resorted to violence.. under his own control. Those who are close to him know just how caring he is, and none have ever seen him upset or angry.. as himself.
Bio: At birth, a strange event came to pass, and he ended up alone on the streets of an unknown city. Bio: At birth, a strange event came to pass, and he ended up alone on the streets of an unknown city. A young woman, the wife of Leon, had found the poor boy and rescued him, adopting him as their own. A year later, Leon found that the boy they had named Kenshin was the lost infant, and invoked the family seal, which is located on the forehead, though not seen. Kenshin, now the sibling of about seven children, looked after them and protected them from the everyday harm, such as snakes and the occasional wild animals. During one of the family's escapades in Midgard (Our World) many years later, Kenshin had been critically injured, and could not be moved for a period of time. A year after, he went on an unknown mission, and returned two years later. Many events happened around this time, too many to say really. Several years later, he once again left, yet this time, without a word. He is now currently missing since the time he left. One of the Motosuwa daughters left the family in search of him. Though he was there at the site of the future city of Arrius, he has no memories of seeing the actual place. There are no known records of him within the Arrian libraries and universities.
Powers/Weapons: He is immune to the heat and burning of fire ever since at a young age. He has other skills and powers, though unsure of just what they are.. He has no known weapons.
Picture:
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Name: Hiruga
Age: Unknown
Race: Guardian Demon
Description: Hiruga can be a bit laconic (Blunt), though he means well. He normally keeps to himself, and seldom communicates with anyone outside the Motosuwa family. His fangs and claws don't form while he is calm, and it takes a lot of patience to make him angry enough.
Bio (optional): Hiruga was summoned by Leon during Kenshin's birth, and having a debt to pay from long ago, he agreed and became Kenshin's second half. Both Hiruga and Kenshin are one soul, though due to an fatal accident during the process, not in one body, though Kenshin attained some features of him. He kept to himself during the time lapse the infant was missing, yet when the child was found and brought home, he fused into him through the family seal and went into a deep slumber. Several years later, Kenshin loses control of his temper for the first time, and Hiruga is awakened, causing Kenshin to go on a blind and bloody rampage. Leon restrains his son, and Hiruga has no choice but to separate from Kenshin, though their souls still one. Many years later, Kenshin goes missing, and Hiruga is forced into yet another deep slumber deep within the forest of Vallahad.
Powers/Weapons: He has many abilities, and much more is unknown before he was first summoned, having no memory before then. What is known is that he attacks with claws and fangs, and his dark crimson aura sends tremendous amount of pressure around his body.
Picture (Also optional): [None of the armour or sword]
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Name: Ciaran
Age: Late 20s (appears) 78 (actual)
Race: Human(?)
Description: Tall, scrawny, and pale, with short silver-white hair. His right eye is gray and normal, the right is a dark red-purple color, cat slit, and surrounded by scar tissue. It tends to glow when he's angry. His hands have circular scars in the centers of his palms and mirrored on the back of his hands. He wears a simple brown and blue tunic with black leggings and boots. An intricate and archaic circle is scarred into his back. The sign of the spell sealing his demonic half is in the green crystal he always wears around his neck.
In his demonic appearance, Ciaran has red markings underneath and around his eyes and upper arms, his clothing changes, and hair lengthens.
His personality is detached, blunt, and cold, save for where Aindrea is concerned--when his partner is involved, Ciaran becomes passionate almost to the point of obsession, caring, and concerned, even if he shows it in odd ways.
Bio: When he was young, Ciaran was taken away from his family by a demon-worshiping cult. His memories of his parents and sister were buried under years of pain and anger, and after a time he gave himself over to the demon, entering a contract with the creature, and receiving power in return. His left eye and the scar on his back is the seal of the contract, and a sign that he is no longer wholly human. He was 27 when he entered into the contract, and has not aged since. When the followers of Perun eliminated the demon's coven, Ciaran was the only survivor--a nameless, berserker, half-demon who had killed over half the paladins that had struck the demon's stronghold. Aindrea managed to put a binding spell on him just before Ciaran was able to kill him, connecting them forever. Ever since, Ciaran is Aindrea's constant companion (in more ways than one,) and only when he is threatened will Ciaran use his demonic form.
Powers/Weapons: As a human, Ciaran was inclined toward healing, an ability which he retained when he became half-demon. After his change, he also gained the ability to channel his life force into shields, weapons, and blasts. He also has intricate knowledge of the flow of energy in a person's body, and can redirect or even stop the flow, causing anything from memory loss to death. He does have to be in direct contact for his energy disruption ability to work. In his demonic form, Ciaran gains increased speed, endurance, strength, and the ability to draw energy from the life around him to use as his own. His only weapons are poisoned darts (the substance varying from a paralysis serum to a potent, deadly poison.)
Other: Involved heavily with Aindrea.
Picture:
Human appearance
Demonic appearance
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Name: Aindrea
Age: Late teens/early 20s (appears) 72 (actual)
Race: Human
Description: Average height, whip-thin, with green eyes and short dark brown hair. He wears the robes of a follower of Perun, as well as the usual armor. His personality is idealistic and solemn, he's also a very adept tactician and fighter.
Bio: Aindrea was born and raised in the mountain enclave, trained in various fighting arts from a young age. His first mission was to eliminate a demon-worshipping cult, incidentally the same one that Ciaran was involved with. It was he that survived the ensuing fight against Ciaran's demonic form, and bound the berserker half-demon to his will. This extended his own life as well, intricately connecting it to that of Ciaran's, and earned him the name 'Aindrea the Demon-tamer.'
Powers/Weapons: Aindrea is, for all intents and purposes, immortal and unaging, though not invulnerable. He does not age because of his connection with Ciaran, who is also immortal and unaging. He's strong and fast, able to wield a large variety of weapons, though being best with sword work. He understands the concepts and theories behind spellwork, but is unable to utilize it himself.
Picture:
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Name: Gabriel Motosuwa
Age: 24
Race: Human
Description:
Upon viewing Fade ElBrunen, one would first notice his strikingly blue eyes, which
seem to cut swaths through darkness or light, piercing to the full extent of the word. Though generally kept shadowed by his wide-brimmed hat, his face is etched with experience, his mouth often twisted into a frown or a look of worry and concern. Long locks of jet-black hair lay beneath the hat, and beneath that, lie two ruby-studded earrings, glinting like his eyes, with or without light. Of above average height, Fade stands at around 6'2", his body lean but not necessarily muscular. Often wearing a crimson tunic to cover his shadowsteel armor, the suit, which covers his torso and legs, is still visible from the waist down. His arms are covered by the tunic, but nothing more, though one may be able to catch a glint of shadowsteel from his right arm, along with a shining birthmark. An arsenal of weapons seems to line his body, ranging from a quartet of whips to a single, charred spear.
Bio (optional):
-- Born
-- Taken to an alternate world to grow up
-- finds the Breath of Gold, leading to the creation of the dreamworld Makkron
-- splits from the Four which found the Breath alongside him
-- realizes his identity
-- moves to Makkronic independence
-- Now
Powers/Weapons:
Heightened Hearing - A skill bred by a lifetime on the run, Fade has tuned his ears to always keep track of those he knows are about him. This does not apply to someone he does not know has arrived in a room, unless he catches sight of them.
Heightened Sight - Also bred by a lifetime on the run, Fade can catch the slightest movement out of the corner of his eye, be it a feather drifting lightly upon the wind or an assassin creeping to strike at his side.
Shadowsteel Affliction - In an effort to cast down the Shadowlord in a beloved city of his, he wrenched a pair of artifacts, known as the Chains of Fallibility, from the ground, taking one with him and leaving one in the square. The chain he took with him fused to his hand due to the backlash of magic, and quickly spread to consume his entire arm. Though this affords him a fair amount of protection, Fade can no longer feel anything within that arm, and searches for a way to reverse the magic.
Motosuwa Rune -
1 - Reaction
2 - Speed
3 - Agility
4 - Time Paradox
5 - Magical Backlash/Energy Syphon
Halyx - A holy dagger which Fade wears upon his left hip, this would appear as an ordinary crystalline dagger until Fade chants the incantation to activate Halyx's powers. Upon the incantation, the dagger would begin to glow and emanate holy power. When applied to a wound in this state, it will slowly heal the flesh about the wound, but cannot assist with anything internal. If another incantation is chanted, the dagger will send a shockwave of holy power in a ring from its base, which will extend for about three feet before dissipating. This should be assumed to have the power of a strike from the dagger itself. The dagger once belonged to his mother's father, a priest in the service of the corrupted Leonardo Cyril Motosuwa, but was given to Fade upon birth.
Nina Darkblade - A jet-black shortsword which Fade wears upon his right hip, this blade contains the soul of a woman named Nina, Fade's mother. She remains silent due to Fade's hope that none should divine the connection between the two and attempt to steal her. The blade, upon contact with flesh, will begin to emanate shadows, which act as a strong acid to eat through the skin to the vulnerable muscle and bone below. It should be marked that should any but Fade touch this blade, Nina will lash out, for though retaining no memory of her past life, Fade insists upon calling her mother, and she has grown fond of him.
Legacy - A gleaming broadsword, with the same rune adorning Fade's right arm upon it, which Fade has tied along his belt in the back. The blade functions as a Spirit Syphon, effectively drawing the spirit from the body and into Fade's. Once there the spirit will be able to vie for control, however they are generally prisoners until Fade should reverse the process. He has done this only once, and is hesitant to do so due to the disastrous consequences of his first attempt. Found in an ancient tomb with the words 'Remember the rune' atop it, Fade treasures this weapon more as a symbol than a tool of war.
Tavis - A knife kept within his right boot, this weapon is relatively plain, but Fade reserves its use for emergencies. The knife will sap magic from someone upon entrance to the body, and it is his main weapon against mages and the like. A gift from his father before he disappeared, Fade knows not the origin of the blade.
Chains of Fallibility - Upon contracting his shadowsteel affliction, Fade went back to retrieve the other Chain of Fallibility, to prevent the fate pressed upon him from being placed upon anyone else. When he arrived in Siloportem, the chain had already been split in two by Dragon, one of the Four that he knew quite well. He took the two halves of the chain and strapped them to his waist, prepared to make use of the chains despite the tragedy which had followed their removal. One of the chains is about six feet long, the other is four, due to the way they were cut.
Styx - A barbed whip which Fade wears upon his right thigh, Styx is one of four whips which Fade possesses and uses. The soul of a young woman named Kittsun resides within this particular whip, superheating the barbs to rend into flesh easily, whereupon it will hook into the muscle tissue and when jerked back, bring along whatever it should find. The soul was placed within the whip through the use of Fade's Soulspear.
Acheron - A thorned whip which Fade wears upon the front of his right thigh, Acheron is the second of Fade's four whips. Equipped with shadowsteel thorns and a leather base, within this whip is the soul of a man named Geranium, providing it with a shockwave effect whenever it is cracked, projecting outwards from the tip. This soul was also placed within the whip through the use of the Soulspear.
Phlegethon - A seemingly ordinary whip, made of a substance known as onyxilk, Phlegethon is the third of Fade's four soul-enhanced whips. It is strapped to the side of his left thigh. Functioning as an ordinary whip, the weapon's true power lies within its effect if Fade murmurs an incantation, whereupon it will adhere to the skin with the consistency of a spider-web, but the relative strength of steel. The soul within this whip belongs to a girl named Mitsuki, whose soul was placed within it via the use of the Soulspear.
Cocytus - This whip also carries the appearance of a normal whip, made of leather, but coated with a strangely volatile substance, ignited by fire to create an explosion. It is the last of Fade's whips, and arguably the most volatile. It is strapped to the front of his left thigh. The soul of a man named Ignus resides within the whip, and it is his fire which Fade calls upon with his incantation to rend the flesh of his enemies upon connection. Ignus's soul was placed within the whip via the Soulspear.
Lion - A throwing dagger which Fade keeps within the sleeve of his right arm. The blade of this dagger is reddish, as though it is eternally stained with blood, and is the carrier of a plague known as Shad's Folly. The plague is not contagious, and in fact, not fatal, but the effects of the plague are many and varied. Recipients would experience a multitude of voices speaking within their head all at once, and contract an immediate fear of the dark. They would begin to hallucinate all around them as angelic beings and feel as though they are always watched. It is perfectly plausible for one to live with the plague.
Lamb - A throwing dagger which Fade keeps within the sleeve of his left arm. The blade of this dagger is a pristine white, kept clean from all sort of disrepair. It is this carrier of a plague known as Fade's Requiem. The plague, like Shad's Folly, is not contagious, and not fatal, but the effects of the plague are many and varied. Recipients would experience a need for silence, as sound will slowly begin to drive them to unbearable agony, and they would lose vision in their eyes, immediately casting them into darkness. They would develop intense hatred for angels and lash out if they felt they were being observed from a distance by any. It is, by itself, perfectly plausible for one to live with the plague.
The Soulspear - The Soulspear is Fade's most powerful and most immoral weapon, transcending mere injury to the body and ascending into the realm of the soul. Enchanted by the Shadowlord while inhabiting Fade's body, this weapon creates an ethereal bond between the soul of the victim and the Soulspear itself, wrenching the soul from the body once the spear is removed. From there, it can be placed into a new body, another object, or released to ascend or descend to wherever the soul would have gone through the process of normal death. The spear is strapped onto his back with easy access should he come across a foe who seemingly can not die.
----It should be noted that Fade has also applied other souls to his satchel, armor, and weapons to make them lighter, at the realization that the load was becoming too heavy to move effectively. Also, the Soulspear, Halyx, and Legacy have been enchanted by a man called Saint to activate only to Fade's touch. All of his weapons can be used against him as weapons, but not with the enchantments they have placed upon them, with the exception of Nina. She is concious of her wielder, and does not take well to strangers.
Wide-brimmed Hat - The wide-brimmed hat Fade wears lacks any magical properties, though does serve to keep his face hidden from the sun and from those he does not wish to seem him.
Crimson Tunic - The crimson tunic Fade wears runs from his waist, up and down to the ends of his arms, stopping at the wrist. It easily disguises the armor beneath, as well as Lion and Lamb, which he keeps in the sleeves.
Shadowsteel Armor - Armor of a pitch-black hue, Fade wears a suit to cover his torso, and legs, extending to his shins. The suit is tied from the back by onyxilk, a light, yet strong fabric, though this fact is concealed by his crimson tunic. Shadowsteel has the advantages of not conducting heat nor electricity, though when exposed to great amounts of concentrated light, it will decay steadily to ash. The markings which cover his suit are Marks of Judgement from a man named Saint, and exist to delay such an inevitability, allowing Fade to traverse during the day without fear.
Ruby-Studded Earrings - The main reason Fade has earned his name as a reputation more than an actual name, these earrings were a gift to him from a man known as Shad, his one-time friend. They allow Fade to literally fade out of his current existence and into his own. A slight blur will surround his form before this does occur, and due to the drain upon his concentration, he rarely uses the earrings in combat.
Picture (Also optional):
No picture... as always.
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